Please i have some tests that varies depending on my device. I have to determine whether my device is mobile or desktop before beginning of a test.
I wanted to exploit the nightwatch before function and i added below in my globals.js
var self = module.exports = {
environment: undefined,
beforeEach: function (done) {
self.environment = browser.window.navigator.userAgent;
console.log("Run against: " + self.environment);
done();
},
};
and i my test
module.exports = {
tags: ['assetindex'],
'visit': function(browser) {
(/Mobile/.test(browser.globals.environment)) ?
browser
.page.assetindex().mobileVisit()
.end()
:
browser
.page.assetindex().mobileVisit()
.end()
}
};
However, my code failed at
self.environment = browser.window.navigator.userAgent;
saying widnow not defined. The error makes sense considering i am not running against a browser object . Please how do i achieve that? How can i the js window against my browser in nightwatch ? Any help or alternative is highly appreciated
update
After reading the answer below, i update my global.js to
var self = module.exports = {
environment: undefined,
beforeEach: function (browser, done) {
browser.execute(function(data) {
return window.navigator.userAgent;
}, [], function(result) {
console.log('it es here ', result);
self.environment = result.value;
});
console.log("Run against: " + self.environment);
done();
},
};
TO my surprise, self.environment is always undefined. It does not seem to be running the .exec function.
Please i have some tests that varies depending on my device. I have to determine whether my device is mobile or desktop before beginning of a test.
I wanted to exploit the nightwatch before function and i added below in my globals.js
var self = module.exports = {
environment: undefined,
beforeEach: function (done) {
self.environment = browser.window.navigator.userAgent;
console.log("Run against: " + self.environment);
done();
},
};
and i my test
module.exports = {
tags: ['assetindex'],
'visit': function(browser) {
(/Mobile/.test(browser.globals.environment)) ?
browser
.page.assetindex().mobileVisit()
.end()
:
browser
.page.assetindex().mobileVisit()
.end()
}
};
However, my code failed at
self.environment = browser.window.navigator.userAgent;
saying widnow not defined. The error makes sense considering i am not running against a browser object . Please how do i achieve that? How can i the js window against my browser in nightwatch ? Any help or alternative is highly appreciated
update
After reading the answer below, i update my global.js to
var self = module.exports = {
environment: undefined,
beforeEach: function (browser, done) {
browser.execute(function(data) {
return window.navigator.userAgent;
}, [], function(result) {
console.log('it es here ', result);
self.environment = result.value;
});
console.log("Run against: " + self.environment);
done();
},
};
TO my surprise, self.environment is always undefined. It does not seem to be running the .exec function.
Share Improve this question edited Jun 6, 2016 at 6:45 Nuru Salihu asked Jun 6, 2016 at 5:57 Nuru SalihuNuru Salihu 4,95818 gold badges73 silver badges120 bronze badges1 Answer
Reset to default 5You can probably use the execute
mand:
browser.execute(function(data) {
return window.navigator.userAgent;
}, [], function(result) {
self.environment = result.value;
});
For more information: http://nightwatchjs/api/execute.html
In your case, when using beforeEach
you need to move the done()
inside the callback function, like so:
beforeEach: function (browser, done) {
browser.execute(function(data) {
return window.navigator.userAgent;
}, [], function(result) {
console.log('it es here ', result);
self.environment = result.value;
console.log("Run against: " + self.environment);
done();
});
},