renderer.js
ipcRenderer.sendSync('setGlobal', 'globalVarName').varInner.varInner2 = 'result';
main.js
global.globalVarName = {
varInner: {
varInner2: ''
},
iWontChange: 'hi'
};
ipcMain.on('setGlobal', (event, arg) => {
console.log(arg) // should print "result"
// what goes here?
})
console.log(varInner2) // should print "result"
Is something like this possible, namely setting the varInner2
of globalVarName
in this manner? Secondly, is there a way to optimize this so we wouldn't have to rewrite this process for every global variable (i.e. some way to do this with dynamic variable names)?
I appreciate any ideas or solutions, sorry if this is a common sense question.
renderer.js
ipcRenderer.sendSync('setGlobal', 'globalVarName').varInner.varInner2 = 'result';
main.js
global.globalVarName = {
varInner: {
varInner2: ''
},
iWontChange: 'hi'
};
ipcMain.on('setGlobal', (event, arg) => {
console.log(arg) // should print "result"
// what goes here?
})
console.log(varInner2) // should print "result"
Is something like this possible, namely setting the varInner2
of globalVarName
in this manner? Secondly, is there a way to optimize this so we wouldn't have to rewrite this process for every global variable (i.e. some way to do this with dynamic variable names)?
I appreciate any ideas or solutions, sorry if this is a common sense question.
Share Improve this question edited Apr 8, 2018 at 8:30 Ian W asked Apr 8, 2018 at 8:16 Ian WIan W 9904 gold badges12 silver badges30 bronze badges 2 |2 Answers
Reset to default 14Use IPC to Set the Global's Value.
Using getGlobal
works great when you're only interested in reading the value of the global variable. However, I found that trying to assign or change its value using getGlobal
to be problematic.
In my case, I found that the global variable on the Main process didn't actual change. Specifically, when refreshing the Electron window in development, the global variables were set back to their original value. This made restoring state in development an issue.
Not sure if this also was occurring in production, but I imagine it would, so spinning up new processes that relied on up-to-date values of global variables would be problematic.
Instead, I ended up using the more verbose method of ipcMain
and ipcRenderer
.
main.js
const { ipcMain } = require( "electron" );
ipcMain.on( "setMyGlobalVariable", ( event, myGlobalVariableValue ) => {
global.myGlobalVariable = myGlobalVariableValue;
} );
renderer.js
const { ipcRenderer, remote } = require( "electron" );
// Set MyGlobalVariable.
ipcRenderer.send( "setMyGlobalVariable", "Hi There!" );
// Read MyGlobalVariable.
remote.getGlobal( "MyGlobalVariable" ); // => "Hi There!"
Little late to answer but hopefully this will help our future visitors. So, based on the following IPC approach, I was able to create, access and update the value of global variable :
1) Add this code in the main.js file :
global.MyGlobalObject = {
variable_1: '12345'
}
2) Use this on your 1st page to update global variable value :
require('electron').remote.getGlobal('MyGlobalObject').variable_1= '4567'
3) Lastly, use something like this on your 2nd page where you'll access the modified global variable and print it :
console.log(require('electron').remote.getGlobal('MyGlobalObject').variable_1)
You can find the same thing in electron's documentation.
getGlobal
and the issue of not being able to actually change the Global values? – Joshua Pinter Commented Sep 4, 2018 at 2:34