I want to play a sound notification, so I used the method described here: Cross-platform, cross-browser way to play sound from Javascript? However, when quicktime is not installed on the client machine, everytime the soundPlay
function is called, a windows popup shows up. It says that quicktime is not installed, and proposes to install it.
For user experience, I would like not to bother users without quicktime like this:
function hasQuickTime() {
// how do I know ?
}
// play sound only if quickTime is installed
if (hasQuickTime()) {
soundPlay();
}
I want to play a sound notification, so I used the method described here: Cross-platform, cross-browser way to play sound from Javascript? However, when quicktime is not installed on the client machine, everytime the soundPlay
function is called, a windows popup shows up. It says that quicktime is not installed, and proposes to install it.
For user experience, I would like not to bother users without quicktime like this:
function hasQuickTime() {
// how do I know ?
}
// play sound only if quickTime is installed
if (hasQuickTime()) {
soundPlay();
}
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edited May 23, 2017 at 12:31
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asked Oct 12, 2011 at 18:41
Benjamin CrouzierBenjamin Crouzier
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- Here is basically the same script: dithered.chadlindstrom.ca/javascript/quicktime.html But you might prefer the more specific examples and the detailed way things are explained. – user1876262 Commented Dec 4, 2012 at 15:56
1 Answer
Reset to default 6See Apple's JavaScript Scripting Guide: Detecting QuickTime with JavaScript
var haveqt = false;
if (navigator.plugins) {
for (i=0; i < navigator.plugins.length; i++ ) {
if (navigator.plugins[i].name.indexOf
("QuickTime") >= 0)
{ haveqt = true; }
}
}
if ((navigator.appVersion.indexOf("Mac") > 0)
&& (navigator.appName.substring(0,9) == "Microsoft")
&& (parseInt(navigator.appVersion) < 5) )
{ haveqt = true; }
You can test the variable haveqt
for the presence of QuickTime.