It should be very simple but I can't find proper way to achieve it, that's why I have to ask:
How to localize Android App Name (that name we see for App in Android launcher) in Unity 6?
I use to have such localization for pervious versions of Unity and it worked with 'Plugins/Android/res/values/strings.xml' file. But now it doesn't work like this. Error I've got now:
"please move your resources to an AAR or an Android Library" (but here I need Android Studio and amount of knowledge there which I don't have)
Localization package doesn't work as well (using Android App Info Metadata like here - /[email protected]/manual/Android-App-Localization.html) and throws error:
"The entity name must immediately follow the '&' in the entity reference"
Case with custom *.gradle file doesn't work as well (with productFlavors and resValue "string" "app_name" "My Localized Game"):
"A problem occurred configuring project ':launcher'."
I just want to have different app title in Android for different system languages. Why it is so hard....