I am able to build and Android output, but iOS build is failing with this error:
Error (Xcode): Framework 'Toast' not found
Error (Xcode): Linker command failed with exit code 1 (use -v to see invocation)
Encountered error while building for device.
Process finished with exit code 1
I am pretty unfamiliar with xcode and iOS development. I have tried many different changes and suggestions based on what I've found online. This includes cleaning and rebuilding, deleting iOS pods and Podfile.lock, deleting xcode derived data, deintegrating pods, I made sure Framework Search Paths includes: $(inherited), and more. I have cleaned and rebuilt after every change to make sure the changes were applied. As per an AI suggestion I tried adding pod 'Toast' to the podfile manually and I received this error instead:
Error (Xcode): Framework 'sqflite' not found
Error (Xcode): Linker command failed with exit code 1 (use -v to see invocation)
Encountered error while building for device.
Process finished with exit code 1
So it seems like the project is having trouble linking Flutter plugins correctly (they are up to date). I'm not sure what to try next. Any suggestions and help would be greatly appreciated.
Podfile
platform :ios, '13.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
pod 'FMDB'
pod 'FirebaseFirestore/WithLeveldb', :git => '.git', :tag => '9.3.0'
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '13.0'
end
end
end
pubspec.yaml
name: com.app.app
description: description
publish_to: 'none'
version: 1.1.1+44
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
intl: ^0.19.0 # added for localization
shared_preferences: ^2.0.6
path: ^1.8.0
path_provider: ^2.0.2
provider: ^6.0.2
sqflite: ^2.4.1
package_info_plus: ^8.0.0 # provides access to version info
jiffy: ^6.2.1 # added for extra date functions like daysInMonth
animated_size_and_fade: ^5.1.1
url_launcher: ^6.0.9
share_plus: ^10.1.4
excel: ^4.0.2
google_mobile_ads: ^5.1.0
in_app_purchase: ^3.0.2
in_app_purchase_android: ^0.4.0+1
in_app_review: ^2.0.10
flutter_email_sender: ^7.0.0
pdf: ^3.6.5
printing: ^5.6.6
device_info_plus: ^11.3.0
fluttertoast: ^8.2.12
crypto: ^3.0.1
file_picker: ^9.0.2
flutter_intro: ^3.0.2
app_tracking_transparency: ^2.0.3
home_widget: ^0.7.0+1
# firebase
firebase_core: ^3.2.0
firebase_analytics: ^11.2.0
firebase_crashlytics: ^4.0.3
firebase_storage: ^12.1.1
# use flutter launcher icons when updating icons
flutter_launcher_icons: ^0.14.3
cupertino_icons: ^1.0.3
# Sign in
firebase_auth: ^5.1.2
google_sign_in: ^6.1.0
sign_button: ^2.0.2
sign_in_with_apple: ^6.1.1
# UI packages
settings_ui: ^2.0.2
flutter_icons:
android: "launcher_icon"
ios: true
remove_alpha_ios: true
image_path: "assets/icon/icon.png"
flutter:
generate: true # added for localization
uses-material-design: true
this:
assets:
- assets/icon/icon.png
- assets/
flutter_intl:
main_locale: en_US
enabled: true
Flutter doctor:
[✓] Flutter (Channel stable, 3.27.3, on macOS 15.3.2 24D81 darwin-arm64, locale en-CA)
• Flutter version 3.27.3 on channel stable at /Users/Desktop/SDKs/flutter
• Upstream repository .git
• Framework revision c519ee916e (7 weeks ago), 2025-01-21 10:32:23 -0800
• Engine revision e672b006cb
• Dart version 3.6.1
• DevTools version 2.40.2
[✓] Android toolchain - develop for Android devices (Android SDK version 35.0.1)
• Android SDK at /Users/Library/Android
• Platform android-35, build-tools 35.0.1
• Java binary at: /opt/homebrew/Cellar/openjdk@17/17.0.14/libexec/openjdk.jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment Homebrew (build 17.0.14+0)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 16.2)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Build 16C5032a
• CocoaPods version 1.16.2
[✓] Chrome - develop for the web
• Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome
[✓] Android Studio (version 2024.2)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin can be installed from:
��
• Dart plugin can be installed from:
��
• Java version OpenJDK Runtime Environment (build 21.0.3+-79915917-b509.11)
[✓] Connected device (4 available)
• ios • iOS 17.7 21H16
• macOS (desktop) • macos • darwin-arm64 • macOS 15.3.2 24D81 darwin-arm64
• Mac Designed for iPad (desktop) • mac-designed-for-ipad • darwin • macOS 15.3.2 24D81 darwin-arm64
• Chrome (web) • chrome • web-javascript • Google Chrome 134.0.6998.89
[✓] Network resources
• All expected network resources are available.
• No issues found!
I am able to build and Android output, but iOS build is failing with this error:
Error (Xcode): Framework 'Toast' not found
Error (Xcode): Linker command failed with exit code 1 (use -v to see invocation)
Encountered error while building for device.
Process finished with exit code 1
I am pretty unfamiliar with xcode and iOS development. I have tried many different changes and suggestions based on what I've found online. This includes cleaning and rebuilding, deleting iOS pods and Podfile.lock, deleting xcode derived data, deintegrating pods, I made sure Framework Search Paths includes: $(inherited), and more. I have cleaned and rebuilt after every change to make sure the changes were applied. As per an AI suggestion I tried adding pod 'Toast' to the podfile manually and I received this error instead:
Error (Xcode): Framework 'sqflite' not found
Error (Xcode): Linker command failed with exit code 1 (use -v to see invocation)
Encountered error while building for device.
Process finished with exit code 1
So it seems like the project is having trouble linking Flutter plugins correctly (they are up to date). I'm not sure what to try next. Any suggestions and help would be greatly appreciated.
Podfile
platform :ios, '13.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
pod 'FMDB'
pod 'FirebaseFirestore/WithLeveldb', :git => 'https://github/invertase/firestore-ios-sdk-frameworks.git', :tag => '9.3.0'
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '13.0'
end
end
end
pubspec.yaml
name: com.app.app
description: description
publish_to: 'none'
version: 1.1.1+44
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
intl: ^0.19.0 # added for localization
shared_preferences: ^2.0.6
path: ^1.8.0
path_provider: ^2.0.2
provider: ^6.0.2
sqflite: ^2.4.1
package_info_plus: ^8.0.0 # provides access to version info
jiffy: ^6.2.1 # added for extra date functions like daysInMonth
animated_size_and_fade: ^5.1.1
url_launcher: ^6.0.9
share_plus: ^10.1.4
excel: ^4.0.2
google_mobile_ads: ^5.1.0
in_app_purchase: ^3.0.2
in_app_purchase_android: ^0.4.0+1
in_app_review: ^2.0.10
flutter_email_sender: ^7.0.0
pdf: ^3.6.5
printing: ^5.6.6
device_info_plus: ^11.3.0
fluttertoast: ^8.2.12
crypto: ^3.0.1
file_picker: ^9.0.2
flutter_intro: ^3.0.2
app_tracking_transparency: ^2.0.3
home_widget: ^0.7.0+1
# firebase
firebase_core: ^3.2.0
firebase_analytics: ^11.2.0
firebase_crashlytics: ^4.0.3
firebase_storage: ^12.1.1
# use flutter launcher icons when updating icons
flutter_launcher_icons: ^0.14.3
cupertino_icons: ^1.0.3
# Sign in
firebase_auth: ^5.1.2
google_sign_in: ^6.1.0
sign_button: ^2.0.2
sign_in_with_apple: ^6.1.1
# UI packages
settings_ui: ^2.0.2
flutter_icons:
android: "launcher_icon"
ios: true
remove_alpha_ios: true
image_path: "assets/icon/icon.png"
flutter:
generate: true # added for localization
uses-material-design: true
this:
assets:
- assets/icon/icon.png
- assets/
flutter_intl:
main_locale: en_US
enabled: true
Flutter doctor:
[✓] Flutter (Channel stable, 3.27.3, on macOS 15.3.2 24D81 darwin-arm64, locale en-CA)
• Flutter version 3.27.3 on channel stable at /Users/Desktop/SDKs/flutter
• Upstream repository https://github/flutter/flutter.git
• Framework revision c519ee916e (7 weeks ago), 2025-01-21 10:32:23 -0800
• Engine revision e672b006cb
• Dart version 3.6.1
• DevTools version 2.40.2
[✓] Android toolchain - develop for Android devices (Android SDK version 35.0.1)
• Android SDK at /Users/Library/Android
• Platform android-35, build-tools 35.0.1
• Java binary at: /opt/homebrew/Cellar/openjdk@17/17.0.14/libexec/openjdk.jdk/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment Homebrew (build 17.0.14+0)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 16.2)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Build 16C5032a
• CocoaPods version 1.16.2
[✓] Chrome - develop for the web
• Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome
[✓] Android Studio (version 2024.2)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin can be installed from:
��https://plugins.jetbrains/plugin/9212-flutter
• Dart plugin can be installed from:
��https://plugins.jetbrains/plugin/6351-dart
• Java version OpenJDK Runtime Environment (build 21.0.3+-79915917-b509.11)
[✓] Connected device (4 available)
• ios • iOS 17.7 21H16
• macOS (desktop) • macos • darwin-arm64 • macOS 15.3.2 24D81 darwin-arm64
• Mac Designed for iPad (desktop) • mac-designed-for-ipad • darwin • macOS 15.3.2 24D81 darwin-arm64
• Chrome (web) • chrome • web-javascript • Google Chrome 134.0.6998.89
[✓] Network resources
• All expected network resources are available.
• No issues found!
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edited Mar 18 at 14:16
u2tall
asked Mar 13 at 20:57
u2tallu2tall
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5 Answers
Reset to default 1In my case, after updating XCode and the Simulator, I started encountering the error:
“Framework ‘Toast’ not found”
For me, the issue was resolved by downgrading the fluttertoast version from:
fluttertoast: ^8.2.12 → fluttertoast: 8.2.8
After changing the fluttertoast version to 8.2.8, the error disappeared, and the build was successful.
I’m not sure about sqflite, but you might want to give it a try.
plus, For me, the issue started occurring from fluttertoast version 8.2.11.
Add "pod 'Toast', '~> 4.1.1'" on Podfile
target 'Runner' do
use_frameworks!
use_modular_headers!
pod 'AppsFlyerFramework'
pod 'Toast', '~> 4.1.1'
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end
then
flutter clean
flutter pub get
cd ios
pod update
If you get an issue, close Xcode and reopen
can you try this pod file content
# Uncomment this line to define a global platform for your project
platform :ios, '13.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end
if it didn't worked delete the IOS folder and then run command flutter create -i swift --platforms ios .
which will create a new Podfile and KEEP IN MIND that if you have make any changes in the ios specific folder(like native code etc) that will be gone so be careful.
you can also try this:
cd ios
pod repo update
pod install --verbose
brew upgrade cocoapods
If error persists despite downgrading fluttertoast or manually adding pods try below steps
Run
flutter clean
flutter pub get,
then in the ios folder, reset CocoaPods with
rm -rf Pods Podfile.lock
pod deintegrate
pod install
If that fails, delete the ios folder and regenerate it with
flutter create -i swift --platforms ios
then rebuild.
I finally got it working, although I can't be completely sure what the original source of the issue was.
At some point I had backed up my runner.xcworkspace by making a copy: runnercopy.xcworkspace.
After changing it's extension to runnercopy.xcworkspace.bak, it started working.
My best guess is that the duplicate workspaces were still active and causing conflicts. I made many changes throughout all of my testing, so there may have been something else I fixed in the meantime but I didn't realize was a fix because of the duplicate workspace issue. Removing the .bak extension does not seem to cause the issue again, but I'm not willing to go through many hoops to re-create it, so I'm leaving it at at that. This is my working podfile:
# Uncomment this line to define a global platform for your project
# platform :ios, '12.0' trying 13.0 to see if that fixes issue with build
platform :ios, '13.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '13.0'
end
end
end
flutter clean
and thenflutter pub get
followed withpod install
from within theios
directory? – Albert221 Commented Mar 20 at 14:21