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Problem with build Flutter as ios-framework on Xcode 16 - Stack Overflow

programmeradmin3浏览0评论

I have a project in Flutter with few Views witch are append to native app. Before update OS and xcode I built on xcode 15 and big sur and works fine. After update to os version sequoia and xcode 16.2 the fun has begun. I once managed to create a working configuration in Runner.xcproj for a pod, but after updating the repository and reloading the libraries I lost everything.

Flutter doctor:

[✓] Flutter (Channel stable, 3.29.2, on macOS 15.3.2 24D81 darwin-arm64, locale pl-PL) [441ms]
    • Flutter version 3.29.2 on channel stable at /Users/User/Documents/DEVEL/flutter-sdk
    • Upstream repository .git
    • Framework revision c236373904 (3 days ago), 2025-03-13 16:17:06 -0400
    • Engine revision 18b71d647a
    • Dart version 3.7.2
    • DevTools version 2.42.3

[✓] Android toolchain - develop for Android devices (Android SDK version 33.0.1) [1 303ms]
    • Android SDK at /Users/User/Library/Android/sdk
    • Platform android-33, build-tools 33.0.1
    • Java binary at: /Applications/Android Studio.app/Contents/jbr/Contents/Home/bin/java
      This is the JDK bundled with the latest Android Studio installation on this machine.
      To manually set the JDK path, use: `flutter config --jdk-dir="path/to/jdk"`.
    • Java version OpenJDK Runtime Environment (build 21.0.4+-12422083-b607.1)
    • All Android licenses accepted.

[✓] Xcode - develop for iOS and macOS (Xcode 16.2) [796ms]
    • Xcode at /Applications/Xcode.app/Contents/Developer
    • Build 16C5032a
    • CocoaPods version 1.16.2

[✓] Android Studio (version 2024.2) [11ms]
    • Android Studio at /Applications/Android Studio.app/Contents
    • Flutter plugin can be installed from:
      
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