I’m working on an app in Unity that’s supposed to have chat inside of it. I’m using TMP_InputField for message input. My issue is, when i press the send button next to the input field, the keyboard disappears and the input on the button is not picked up. Only after the keyboard disappears and i click the send button again, is the message sent.
I want this to behave in such a way that whenever i click the send button - message is sent and the keyboard stays on the screen. Is this possible in Unity? I’m using version 6000.0.38
You can see the video here: