Notes about 'Not a duplicate':
I've been told this is a duplicate of What is the use of Symbol in javascript ECMAScript 6?. Well, it doesn't seem right to me. The code they've given is this:
const door = {};
// library 1
const cake1 = Symbol('cake');
door[cake1] = () => console.log('chocolate');
// library 2
const cake2 = Symbol('cake');
door[cake2] = () => console.log('vanilla');
// your code
door[cake1]();
door[cake2]();
The only thing that makes this work is because cake1
and cake2
are different (unique) names. But the developer has explicitly given these; there is nothing offered by Symbol
which helps here.
For example if you change cake1
and cake2
to cake
and run it, it will error:
Uncaught SyntaxError: Identifier 'cake' has already been declared
If you're already having to manually e up with unique identifiers then how is Symbol
helping?
If you execute this in your console:
Symbol('cake') === Symbol('cake');
It evaluates to false
. So they're unique. But in order to actually use them, you're now having to e up with 2 key names (cake1
and cake2
) which are unique. This has to be done manually by the developer; there's nothing in Symbol
or JavaScript in general which will help with that. You're basically creating a unique identifier using Symbol
but then having to assign it manually to...a unique identifier that you've had to e up with as a developer.
With regards to the linked post they cite this as an example which does not use Symbol
:
const door = {};
// from library 1
door.cake = () => console.log('chocolate');
// from library 2
door.cake = () => console.log('vanilla');
// your code
door.cake();
They try to claim this is a problem and will only log "vanilla". Well clearly that's because door.cake
isn't unique (it's declared twice). The "fix" is as simple as using cake1
and cake2
:
door.cake1 = () => console.log('chocolate');
door.cake2 = () => console.log('vanilla');
door.cake1(); // Outputs "chocolate"
door.cake2(); // Outputs "vanilla"
That will now work and log both "chocolate" and "vanilla". In this case Symbol
hasn't been used at all, and indeed has no bearing on that working. It's simply a case that the developer has assigned a unique identifier but they have done this manually and without using Symbol
.
Original question:
I'm taking a course in JavaScript and the presenter is discussing Symbol
.
At the beginning of the video he says:
The thing about Symbol's is that every single one is unique and this makes them very valuable in terms of things like object property identifiers.
However he then goes on to say:
- They are not enumerable in
for...in
loops.- They cannot be used in
JSON.stringify
. (It results in an empty object).
In the case of point (2) he gives this example:
console.log(JSON.stringify({key: 'prop'})); // object without Symbol
console.log(JSON.stringify({Symbol('sym1'): 'prop'})); // object using Symbol
This logs {"key": "prop"}
and {}
to the console respectively.
How does any of this make Symbol
"valuable" in terms of being unique object keys or identifiers?
In my experience two very mon things you'd want to do with an object is enumerate it, or convert the data in them to JSON to send via ajax or some such method.
I can't understand what the purpose of Symbol
is at all, but especially why you would want to use them for making object identifiers? Given it will cause things later that you cannot do.
Edit - the following was part of the original question - but is a minor issue in parison to the actual purpose of Symbol
with respect to unique identifiers:
If you needed to send something like {Symbol('sym1'): 'prop'}
to a backend via ajax what would you actually need to do in this case?
Notes about 'Not a duplicate':
I've been told this is a duplicate of What is the use of Symbol in javascript ECMAScript 6?. Well, it doesn't seem right to me. The code they've given is this:
const door = {};
// library 1
const cake1 = Symbol('cake');
door[cake1] = () => console.log('chocolate');
// library 2
const cake2 = Symbol('cake');
door[cake2] = () => console.log('vanilla');
// your code
door[cake1]();
door[cake2]();
The only thing that makes this work is because cake1
and cake2
are different (unique) names. But the developer has explicitly given these; there is nothing offered by Symbol
which helps here.
For example if you change cake1
and cake2
to cake
and run it, it will error:
Uncaught SyntaxError: Identifier 'cake' has already been declared
If you're already having to manually e up with unique identifiers then how is Symbol
helping?
If you execute this in your console:
Symbol('cake') === Symbol('cake');
It evaluates to false
. So they're unique. But in order to actually use them, you're now having to e up with 2 key names (cake1
and cake2
) which are unique. This has to be done manually by the developer; there's nothing in Symbol
or JavaScript in general which will help with that. You're basically creating a unique identifier using Symbol
but then having to assign it manually to...a unique identifier that you've had to e up with as a developer.
With regards to the linked post they cite this as an example which does not use Symbol
:
const door = {};
// from library 1
door.cake = () => console.log('chocolate');
// from library 2
door.cake = () => console.log('vanilla');
// your code
door.cake();
They try to claim this is a problem and will only log "vanilla". Well clearly that's because door.cake
isn't unique (it's declared twice). The "fix" is as simple as using cake1
and cake2
:
door.cake1 = () => console.log('chocolate');
door.cake2 = () => console.log('vanilla');
door.cake1(); // Outputs "chocolate"
door.cake2(); // Outputs "vanilla"
That will now work and log both "chocolate" and "vanilla". In this case Symbol
hasn't been used at all, and indeed has no bearing on that working. It's simply a case that the developer has assigned a unique identifier but they have done this manually and without using Symbol
.
Original question:
I'm taking a course in JavaScript and the presenter is discussing Symbol
.
At the beginning of the video he says:
The thing about Symbol's is that every single one is unique and this makes them very valuable in terms of things like object property identifiers.
However he then goes on to say:
- They are not enumerable in
for...in
loops.- They cannot be used in
JSON.stringify
. (It results in an empty object).
In the case of point (2) he gives this example:
console.log(JSON.stringify({key: 'prop'})); // object without Symbol
console.log(JSON.stringify({Symbol('sym1'): 'prop'})); // object using Symbol
This logs {"key": "prop"}
and {}
to the console respectively.
How does any of this make Symbol
"valuable" in terms of being unique object keys or identifiers?
In my experience two very mon things you'd want to do with an object is enumerate it, or convert the data in them to JSON to send via ajax or some such method.
I can't understand what the purpose of Symbol
is at all, but especially why you would want to use them for making object identifiers? Given it will cause things later that you cannot do.
Edit - the following was part of the original question - but is a minor issue in parison to the actual purpose of Symbol
with respect to unique identifiers:
If you needed to send something like {Symbol('sym1'): 'prop'}
to a backend via ajax what would you actually need to do in this case?
-
"If you needed to send something like
[Symbol('sym1'): 'prop']
to a backend via ajax what would you actually need to do in this case?" the question seems to be ing from a pletely wrong direction. Because 1. You wouldn't be sending Symbol properties via AJAX. 2. You shouldn't be sending Symbol properties via AJAX. These are two similar sounding concepts but quite distinct. The JSON format has no support for Symbols, so you simply cannot do it. And Symbols are not intended to be transferable anyway but local to the current system only – VLAZ Commented Jan 16, 2020 at 11:25 -
That isn't explained in the video at all so thanks for the information. I can't understand why the presenter is discussing
JSON.stringify
with respect toSymbol
's then. Still also unclear on them being "valuable" as identifiers. – Andy Commented Jan 16, 2020 at 11:26 - 1 Put the other way around: you'd be using Symbols if you explicitly wanted to prevent them from being JSON serialised, or generally if you want them to be inaccessible to anything but your code at runtime. – deceze ♦ Commented Jan 16, 2020 at 11:36
-
Re "Re not a duplicate": …?! Symbols have nothing to do with even attempting to solve that problem?! That error message occurs because you have the same
const cake
declaration twice. That's a mechanism ofconst
and has nothing to do with Symbols per se. – deceze ♦ Commented Jan 16, 2020 at 12:01 -
@deceze
Symbol('cake');
produces 2 unique identifiers in the above code. But in order to reference them you have to assign them to 2 uniquely named variables (cake1
andcake2
). My question is asking exactly that - if you have to create uniquely named variables then how doesSymbol
actually do anything of any value? It isn't creating the unique namescake1
andcake2
because the developer has had to manually figure out and assign those themselves. It's basically just assigning a unique identifier....to...a manually created unique identifier! – Andy Commented Jan 16, 2020 at 12:44
4 Answers
Reset to default 4I replied to your ment in the other question, but since this is open I'll try to elaborate.
You are getting variable names mixed up with Symbols, which are unrelated to one another.
The variable name is just an identifier to reference a value. If I create a variable and then set it to something else, both of those refer to the same value (or in the case of non-primitives in JavaScript, the same reference).
In that case, I can do something like:
const a = Symbol('a');
const b = a;
console.log(a === b); // true
That's because there is only 1 Symbol created and the reference to that Symbol is assigned to both a and b. That isn't what you would use Symbols for.
Symbols are meant to provide unique keys which are not the same as a variable name. Keys are used in objects (or similar). I think the simplicity of the other example may be causing the confusion.
Let us imagine a more plex example. Say I have a program that lets you create an address book of people. I am going to store each person in an object.
const addressBook = {};
const addPerson = ({ name, ...data }) => {
addressBook[name] = data;
};
const listOfPeople = [];
// new user is added in the UI
const newPerson = getPersonFromUserEntry();
listOfPeople.push(newPerson.name);
addPerson(newPerson);
In this case, I would use listOfPeople
to display a list and when you click it, it would show the information for that user.
Now, the problem is, since I'm using the person's name, that isn't truly unique. If I have two "Bob Smith"'s added, the second will override the first and clicking the UI from "listOfPeople" will take you to the same one for both.
Now, instead of doing that, lets use a Symbol in the addPerson()
and return that and store it in listOfPeople
.
const addressBook = {};
const addPerson = ({ name, ...data }) => {
const symbol = Symbol(name);
addressBook[symbol] = data;
return symbol;
};
const listOfPeople = [];
// new user is added in the UI
const newPerson = getPersonFromUserEntry();
listOfPeople.push(addPerson(newPerson));
Now, every entry in listOfPeople
is totally unique. If you click the first "Bob Smith" and use that symbol to look him up you'll get the right one. Ditto for the second. They are unique even though the base of the key is the same.
As I mentioned in the other answer, the use-case for Symbol
is actually fairly narrow. It is really only when you need to create a key you know will be wholly unique.
Another scenario where you might use it is if you have multiple independent libraries adding code to a mon place. For example, the global window
object.
If my library exports something to window
named "getData" and someone has a library that also exports a "getData" one of us is going to override the other if they are loaded at the same time (whoever is loaded last).
However, if I want to be safer, instead of doing:
window.getData = () => {};
I can instead create a Symbol (whose reference I keep track of) and then call my getData()
with the symbol:
window[getDataSymbol]();
I can even export that Symbol to users of my library so they can use that to call it instead.
(Note, all of the above would be fairly poor naming, but again, just an example.)
Also, as someone mentioned in the ments, these Symbols are not for sharing between systems. If I call Symbol('a')
that is totally unique to my system. I can't share it with anyone else. If you need to share between systems you have to make sure you are enforcing key uniqueness.
To expand on @samanime's excellent answer, I'd just like to really put emphasis on how Symbols are most monly used by real developers.
Symbols prevent key name collision on objects.
Let's inspect the following page from MDN on Symbols. Under "Properties", you can see some built-in Symbols. We'll look at the first one, Symbol.iterator
.
Imagine for a second that you're designing a language like JavaScript. You've added special syntax like for..of
and would like to allow developers to define their own behavior when their special object or class is iterated over using this syntax. Perhaps for..of
could check for a special function defined on the object/class, named iterator
:
const myObject = {
iterator: function() {
console.log("I'm being iterated over!");
}
};
However, this presents a problem. What if some developer, for whatever reason, happens to name their own function property iterator
:
const myObject = {
iterator: function() {
//Iterate over and modify a bunch of data
}
};
Clearly this iterator
function is only meant to be called to perform some data manipulation, probably very infrequently. And yet if some consumer of this library were to think myObject
is iterable and use for..of
on it, JavaScript will go right ahead and call that function, thinking it's supposed to return an iterator.
This is called a name collision and even if you tell every developer very firmly "don't name your object properties iterator
unless it returns a proper iterator!", someone is bound to not listen and cause problems.
Even if you don't think just that one example is worthy of this whole Symbol thing, just look at the rest of the list of well-known symbols. replace
, match
, search
, hasInstance
, toPrimitive
... So many possible collisions! Even if every developer is made to never use these as keys on their objects, you're really restricting the set of usable key names and therefore developer freedom to implement things how they want.
Symbols are the perfect solution for this. Take the above example, but now JavaScript doesn't check for a property named "iterator", but instead for a property with a key exactly equal to the unique Symbol Symbol.iterator
. A developer wishing to implement their own iterator function writes it like this:
const myObject = {
[Symbol.iterator]: function() {
console.log("I'm being iterated over!");
}
};
...and a developer wishing to simply not be bothered and use their own property named iterator
can do so pletely freely without any possible hiccups.
This is a pattern developers of libraries may implement for any unique key they'd like to check for on an object, the same way the JavaScript developers have done it. This way, the problem of name collisions and needing to restrict the valid namespace for properties is pletely solved.
Comment from the asker:
The bit which confused me on the linked OP is they've created 2 variables with the names
cake1
andcake2
. These names are unique and the developer has had to determine them so I didn't understand why they couldn't assign the variable to the same name, as a string (const cake1 = 'cake1'; const cake2 = 'cake2'
). This could be used to make 2 unique key names since the strings'cake1' !== 'cake2'
. Also the answer says forSymbol
you "can't share it" (e.g. between libraries) so what use is that in terms of avoiding conflict with other libraries or other developers code?
The linked OP I think is misleading - it seems the point was supposed to be that both symbols have the value "cake" and thus you technically have two duplicate property keys with the name "cake" on the object which normally isn't possible. However, in practice the capability for symbols to contain values is not really useful. I understand your confusion there, again, I think it was just another example of avoiding key name collision.
About the libraries, when a library is published, it doesn't publish the value generated for the symbol at runtime, it publishes code which, when added to your project, generates a pletely unique symbol different than what the developers of the library had. However, this means nothing to users of the library. The point is that you can't save the value of a symbol, transfer it to another machine, and expect that symbol reference to work when running the same code. To reiterate, a library has code to create a symbol, it doesn't export the generated value of any symbols.
As a very practical example what kind of problem Symbols solve, take angularjs's use of $
and $$
:
AngularJS Prefixes
$
and$$
: To prevent accidental name collisions with your code, AngularJS prefixes names of public objects with$
and names of private objects with$$
. Please do not use the$
or$$
prefix in your code.
https://docs.angularjs/api
You'll sometimes have to deal with objects that are "yours", but that Angular adds its own $
and $$
prefixed properties to, simply as a necessity for tracking certain states. The $
are meant for public use, but the $$
you're not supposed to touch. If you want to serialise your objects to JSON or such, you need to use Angular's provided functions which strip out the $
-prefixed properties, or you need to otherwise be aware of dealing with those properties correctly.
This would be a perfect case for Symbols. Instead of adding public properties to objects which are merely differentiated by a naming convention, Symbols allow you to add truly private properties which only your code can access and which don't interfere with anything else. In practice Angular would define a Symbol once somewhere which it shares across all its modules, e.g.:
export const PRIVATE_PREFIX = Symbol('$$');
Any other module now imports it:
import { PRIVATE_PREFIX } from 'globals';
function foo(userDataObject) {
userDataObject[PRIVATE_PREFIX] = { foo: 'bar' };
}
It can now safely add properties to any and all objects without worrying about name clashes and without having to advise the user about such things, and the user doesn't need to worry about Angular adding any of its own properties since they won't show up anywhere. Only code which has access to the PRIVATE_PREFIX
constant can access these properties at all, and if that constant is properly scoped, that's only Angular-related code.
Any other library or code could also add its own Symbol('$$')
to the same object, and it would still not clash because they're different symbols. That's the point of Symbols being unique.
(Note that this Angular use is hypothetical, I'm just using its use of $$
as a starting point to illustrate the issue. It doesn't mean Angular actually does this in any way.)
What's the purpose of Symbol in terms of unique object identifiers?
Well,
Symbol( 'description' ) !== Symbol( 'description' )
How does any of this make Symbol "valuable" in terms of being unique object keys or identifiers?
In a visitor pattern or chain of responsibility, some logic may add additional metadata to any object and that's it (imagine some validation OR ORM metadata) attached to objects but that does not persist *
.
If you needed to send something like {Symbol('sym1'): 'prop'}
to a backend via ajax what would you actually need to do in this case?
If I may assure you, you won't need to do that. you would consider { sym1: 'prop' }
instead.
Now, this page even has a note about it
Note: If you are familiar with Ruby's (or another language) that also has a feature called "symbols", please don’t be misguided. JavaScript symbols are different.
As I said, there are useful for runtime metadata and not effective data.