I am working on a React project where I need to crop, rotate, zoom, and resize images, including animated GIFs.
I am using react-easy-crop for cropping and the Canvas API to generate the final output. This approach works well for static images (JPEG, PNG), but I am facing an issue with resizing animated GIFs:
Issue: When I resize a GIF using the Canvas API, only the first frame is rendered in the output, and the animation is lost.
What I Have Tried: Extracting frames using CanvasRenderingContext2D.drawImage(), but it only captures one frame.
Looking into JavaScript-based GIF processing libraries, but many require server-side processing or WebAssembly, which I want to avoid.
I referred to this example, but it does not handle GIF animations correctly.
What I Need Help With:
1️⃣ How can I extract, resize, and reconstruct all frames of an animated GIF on the client-side in JavaScript/React?
2️⃣ Is there a way to process GIFs efficiently without losing animation using the Canvas API or another browser-friendly approach?
I am looking for a technical explanation or code-based approach to solving this problem rather than just library recommendations. Any insights would be greatly appreciated!