When running my iOS app in Xcode simulator, I'm encountering this build error:
clang: error: SDK does not contain 'libarclite' at the path '/Applications/Xcode.app/Contents/Developer/Toolchains/ XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphoneos.a'; try increasing the minimum deployment target
How can I resolve this libarclite missing error?