I am using plyr as wrapper around HTML5 video tag and using Hls.js to stream my .m3u8 video .
I was going around a lot of issues on plyr to enable quality selectors and came arounf multiple PR's which had this question but was closed saying the implementation is merged, till i came around this PR which says it's still open, but there was a custom implementation in the Comments which assured that it works . I was trying that implementation locally in order to check if we can add a quality selector but seems like i am missing something/ or the implementation dosent work .
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>HLS Demo</title>
<link rel="stylesheet" href=".5.10/plyr.css" />
<style>
body {
max-width: 1024px;
}
</style>
</head>
<body>
<video preload="none" id="player" autoplay controls crossorigin></video>
<script src=".5.10/plyr.js"></script>
<script src=".js/latest/hls.js"></script>
<script>
(function () {
var video = document.querySelector('#player');
var playerOptions= {
quality: {
default: '720',
options: ['720']
}
};
var player;
player = new Plyr(video,playerOptions);
if (Hls.isSupported()) {
var hls = new Hls();
hls.loadSource('.m3u8');
//hls.loadSource('/x36xhzz/x36xhzz.m3u8');
hls.attachMedia(video);
hls.on(Hls.Events.MANIFEST_PARSED,function(event,data) {
// unment to see data here
// console.log('levels', hls.levels); we get data here but not able to see in settings .
playerOptions.quality = {
default: hls.levels[hls.levels.length - 1].height,
options: hls.levels.map((level) => level.height),
forced: true,
// Manage quality changes
onChange: (quality) => {
console.log('changes',quality);
hls.levels.forEach((level, levelIndex) => {
if (level.height === quality) {
hls.currentLevel = levelIndex;
}
});
}
};
});
}
// Start HLS load on play event
player.on('play', () => hls.startLoad());
// Handle HLS quality changes
player.on('qualitychange', () => {
console.log('changed');
if (player.currentTime !== 0) {
hls.startLoad();
}
});
})();
</script>
</body>
</html>
I am using plyr as wrapper around HTML5 video tag and using Hls.js to stream my .m3u8 video .
I was going around a lot of issues on plyr to enable quality selectors and came arounf multiple PR's which had this question but was closed saying the implementation is merged, till i came around this PR which says it's still open, but there was a custom implementation in the Comments which assured that it works . I was trying that implementation locally in order to check if we can add a quality selector but seems like i am missing something/ or the implementation dosent work .
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>HLS Demo</title>
<link rel="stylesheet" href="https://cdn.plyr.io/3.5.10/plyr.css" />
<style>
body {
max-width: 1024px;
}
</style>
</head>
<body>
<video preload="none" id="player" autoplay controls crossorigin></video>
<script src="https://cdn.plyr.io/3.5.10/plyr.js"></script>
<script src="https://cdn.jsdelivr/hls.js/latest/hls.js"></script>
<script>
(function () {
var video = document.querySelector('#player');
var playerOptions= {
quality: {
default: '720',
options: ['720']
}
};
var player;
player = new Plyr(video,playerOptions);
if (Hls.isSupported()) {
var hls = new Hls();
hls.loadSource('https://content.jwplatform./manifests/vM7nH0Kl.m3u8');
//hls.loadSource('https://test-streams.mux.dev/x36xhzz/x36xhzz.m3u8');
hls.attachMedia(video);
hls.on(Hls.Events.MANIFEST_PARSED,function(event,data) {
// unment to see data here
// console.log('levels', hls.levels); we get data here but not able to see in settings .
playerOptions.quality = {
default: hls.levels[hls.levels.length - 1].height,
options: hls.levels.map((level) => level.height),
forced: true,
// Manage quality changes
onChange: (quality) => {
console.log('changes',quality);
hls.levels.forEach((level, levelIndex) => {
if (level.height === quality) {
hls.currentLevel = levelIndex;
}
});
}
};
});
}
// Start HLS load on play event
player.on('play', () => hls.startLoad());
// Handle HLS quality changes
player.on('qualitychange', () => {
console.log('changed');
if (player.currentTime !== 0) {
hls.startLoad();
}
});
})();
</script>
</body>
</html>
Share Improve this question edited Jun 4, 2022 at 9:06 dingo_d 11.7k12 gold badges83 silver badges136 bronze badges asked Apr 19, 2020 at 6:31 Rahul SinghRahul Singh 19.7k13 gold badges68 silver badges94 bronze badgesThe above snippet works please run , but also if you unment the line in HLS Manifest you will see we get data in levels and also pass the data to player options but it dosent e up in settings.How can we add a quality selector to plyr when using Hls stream .
1 Answer
Reset to default 9I made a lengthy ment about this on github [1].
Working example: https://codepen.io/datlife/pen/dyGoEXo
The main idea to fix this is:
- Configure Plyr options properly to allow the switching happen.
- Let HLS perform the quality switching, not Plyr. Hence, we only need a single source tag in
video
tag.
<video>
<source
type="application/x-mpegURL"
<!-- contain all the stream -->
src="https://bitdash-a.akamaihd/content/sintel/hls/playlist.m3u8">
</video>
[1] https://github./sampotts/plyr/issues/1741#issuement-640293554