I want to make one drawing tool with html5 canvas, that can draw only horizontal and vertical lines
For example despite which way I will drag the mouse it must draw vertical or horizontal line.
Below I will show one image where i will show what i need...
can any one give me some code example ?
I want to make one drawing tool with html5 canvas, that can draw only horizontal and vertical lines
For example despite which way I will drag the mouse it must draw vertical or horizontal line.
Below I will show one image where i will show what i need...
can any one give me some code example ?
Share Improve this question asked Mar 26, 2014 at 8:15 VostanAzatyanVostanAzatyan 6472 gold badges9 silver badges23 bronze badges 4- 2 When drawing, just keep the second end's X or Y (depending on the orientation) the same as the starting point's one as opposed to the mouse's one. – PurkkaKoodari Commented Mar 26, 2014 at 8:17
- These kind of things would need some trigonometry to make the calculations. – user3111737 Commented Mar 26, 2014 at 8:22
- what you have tried so far? – db9dreamer Commented Mar 26, 2014 at 8:36
- 1 U just need to use some logic, no plugins will help,Check my solution below – Amarnath R Shenoy Commented Mar 26, 2014 at 9:24
1 Answer
Reset to default 5This is something that you have to use some logic or algorithm for.What I have done here is to Calculate dx
and dy
, ie change in x
and change in y
.
When change in x
is more (dx>dy
) keep your y
constant, and vice versa.
Here's my code
HTML
<canvas id="myCanvas" width="300" height="150" style="border:1px solid #d3d3d3;">
Jquery
var prvX = -300;
var prvy = -300;
$('#myCanvas').bind("mousemove",function(e){
var c=document.getElementById("myCanvas");
c.width=c.width;
var ctx=c.getContext("2d");
ctx.beginPath();
ctx.moveTo(20,20);
var dx = Number(e.offsetX) - Number(prvX);
var dy = Number(e.offsetY) - Number(prvy);
if(Number(dx)>Number(dy))
{
ctx.lineTo(e.offsetX,20);
}
else
{
ctx.lineTo(20,e.offsetY);
}
prvX =e.offsetX;
prvy=e.offsetY;
ctx.stroke();});
Fiddle
http://jsfiddle/zhq5n/4/
Better one here by GameAlchemist
http://jsfiddle/gamealchemist/zhq5n/5/