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Can I get Unity to ignore a certain file type when I build the project? - Stack Overflow

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In my Unity project, I have various README.md files in my Assets folder and all of its subfolders, subsubfolders and so on, that explains what all the contents of the folder are for documentation.

There is no need to compile these into the game files when I build the game. Is there a way I can get Unity to ignore them?

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