I am using ArcGIS Runtime SDK for iOS to display a scene in an AGSSceneView. I want to scale the scene map to a 1:1 world scale mode, ensuring that boundary linesappear at their real-world dimensions when viewed through AR.
let sceneView = AGSSceneView()
let scene = AGSScene(basemap: .imagery())
sceneView.scene = scene
I have tried adjusting the translationFactor and modifying cameraController, but I am not getting the expected results.
What is the correct way to ensure that the scene map is scaled properly to match real-world dimensions in ArcGIS for iOS?
Any guidance or sample code would be appreciated.