te')); return $arr; } /* 遍历用户所有主题 * @param $uid 用户ID * @param int $page 页数 * @param int $pagesize 每页记录条数 * @param bool $desc 排序方式 TRUE降序 FALSE升序 * @param string $key 返回的数组用那一列的值作为 key * @param array $col 查询哪些列 */ function thread_tid_find_by_uid($uid, $page = 1, $pagesize = 1000, $desc = TRUE, $key = 'tid', $col = array()) { if (empty($uid)) return array(); $orderby = TRUE == $desc ? -1 : 1; $arr = thread_tid__find($cond = array('uid' => $uid), array('tid' => $orderby), $page, $pagesize, $key, $col); return $arr; } // 遍历栏目下tid 支持数组 $fid = array(1,2,3) function thread_tid_find_by_fid($fid, $page = 1, $pagesize = 1000, $desc = TRUE) { if (empty($fid)) return array(); $orderby = TRUE == $desc ? -1 : 1; $arr = thread_tid__find($cond = array('fid' => $fid), array('tid' => $orderby), $page, $pagesize, 'tid', array('tid', 'verify_date')); return $arr; } function thread_tid_delete($tid) { if (empty($tid)) return FALSE; $r = thread_tid__delete(array('tid' => $tid)); return $r; } function thread_tid_count() { $n = thread_tid__count(); return $n; } // 统计用户主题数 大数量下严谨使用非主键统计 function thread_uid_count($uid) { $n = thread_tid__count(array('uid' => $uid)); return $n; } // 统计栏目主题数 大数量下严谨使用非主键统计 function thread_fid_count($fid) { $n = thread_tid__count(array('fid' => $fid)); return $n; } ?>javascript - setTimeout and clearTimeout in reactJS - Stack Overflow
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javascript - setTimeout and clearTimeout in reactJS - Stack Overflow

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I am trying to create a greeting UI that fades out before displaying main content.The desired effect can be found HERE

When a certain scroll input, say 100px from the top, is reached

  1. Greeting appears for 5seconds and fades out
  2. Main content waits until greeting fades out and gets displayed.

I achieved this effect with setTimeout but I now want to know how to set clearTimeout properly.

Here is my code

ponentDidMount() {
    window.addEventListener(
      "wheel",
      () => requestAnimationFrame(this.handleScroll.bind(this)),
      false
    );
  }

handleScroll(e){  
    const scrolltop = window.scrollY; 
    scrolltop > 120 ? this.showGreeting().bind(this):null
  }

showGreeting(){
    this.setState({
      greetingDisplay:true,
    })
    const timer = setTimeout(this.showContent.bind(this),5000);
  } 

showContent(){

    this.setState({
      greetingDisplay:false,
      contentDisplay:1,
   })
  //How do I clear the timer here? 
}
  • Here is my attempt, Codepen

I am trying to create a greeting UI that fades out before displaying main content.The desired effect can be found HERE

When a certain scroll input, say 100px from the top, is reached

  1. Greeting appears for 5seconds and fades out
  2. Main content waits until greeting fades out and gets displayed.

I achieved this effect with setTimeout but I now want to know how to set clearTimeout properly.

Here is my code

ponentDidMount() {
    window.addEventListener(
      "wheel",
      () => requestAnimationFrame(this.handleScroll.bind(this)),
      false
    );
  }

handleScroll(e){  
    const scrolltop = window.scrollY; 
    scrolltop > 120 ? this.showGreeting().bind(this):null
  }

showGreeting(){
    this.setState({
      greetingDisplay:true,
    })
    const timer = setTimeout(this.showContent.bind(this),5000);
  } 

showContent(){

    this.setState({
      greetingDisplay:false,
      contentDisplay:1,
   })
  //How do I clear the timer here? 
}
  • Here is my attempt, Codepen
Share Improve this question edited Apr 20, 2019 at 6:51 semosem asked Mar 3, 2018 at 14:54 semosemsemosem 581 gold badge1 silver badge7 bronze badges
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2 Answers 2

Reset to default 10

In showGreeting,you are setting timeout and storing it in local const varibale.Instead bind it to ponent instance i.e. this.

constructor(){
     this.timer = null;
      //............rest
  }

showGreeting(){
    this.setState({
      greetingDisplay:true,
    })
    this.timer=setTimeout(this.showContent.bind(this),3000);
    ^^^^^^^^^^^
  } 

When showContent is called state is updated which will trigger render and then ponentDidUpdate lifecycle.

In the ponentDidUpdate, use this.timer to clear timeout.

ponentDidUpdate{
   clearTimeout(this.timer);
}

You can easily use ES6 arrow functions without side effects like this:

showContent = () => {
   this.setState({
      greetingDisplay:false,
      contentDisplay:1,
   }); 
}

showGreeting = () => {
    this.setState({
      greetingDisplay:true,
    });
    setTimeout( () => this.showContent, 3000 );
}
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