te')); return $arr; } /* 遍历用户所有主题 * @param $uid 用户ID * @param int $page 页数 * @param int $pagesize 每页记录条数 * @param bool $desc 排序方式 TRUE降序 FALSE升序 * @param string $key 返回的数组用那一列的值作为 key * @param array $col 查询哪些列 */ function thread_tid_find_by_uid($uid, $page = 1, $pagesize = 1000, $desc = TRUE, $key = 'tid', $col = array()) { if (empty($uid)) return array(); $orderby = TRUE == $desc ? -1 : 1; $arr = thread_tid__find($cond = array('uid' => $uid), array('tid' => $orderby), $page, $pagesize, $key, $col); return $arr; } // 遍历栏目下tid 支持数组 $fid = array(1,2,3) function thread_tid_find_by_fid($fid, $page = 1, $pagesize = 1000, $desc = TRUE) { if (empty($fid)) return array(); $orderby = TRUE == $desc ? -1 : 1; $arr = thread_tid__find($cond = array('fid' => $fid), array('tid' => $orderby), $page, $pagesize, 'tid', array('tid', 'verify_date')); return $arr; } function thread_tid_delete($tid) { if (empty($tid)) return FALSE; $r = thread_tid__delete(array('tid' => $tid)); return $r; } function thread_tid_count() { $n = thread_tid__count(); return $n; } // 统计用户主题数 大数量下严谨使用非主键统计 function thread_uid_count($uid) { $n = thread_tid__count(array('uid' => $uid)); return $n; } // 统计栏目主题数 大数量下严谨使用非主键统计 function thread_fid_count($fid) { $n = thread_tid__count(array('fid' => $fid)); return $n; } ?>dart - Flutter , Sprite-Sheet to List<Image> - Stack Overflow
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dart - Flutter , Sprite-Sheet to List<Image> - Stack Overflow

programmeradmin4浏览0评论

I need to use Sprite Sheet in a project. I think the only way to use it in Flutter is by fragmenting it with the flame library, but I couldn't achieve the purpose I wanted.

I need to pull the image over the internet. I'm going to split the image according to the json document I have and save it as List.

When I wanted to do it with Flame, I could only add images as assets and I can output the images as SpriteWidget after fragmenting them. This is not a game project, it is a normal project, I requested to use another way to the other side but they say we have to use this way.

The stage I can reach with the Flame library;

SpriteSheet? _spriteSheet;
_spriteSheet = SpriteSheet(
  srcSize: Vector2(40,40), image: await Flame.images.load("spritesheet.png"),
);


String data = await DefaultAssetBundle.of(context).loadString("assets/spritesheet.json");
Map<String,dynamic> jsonResult = jsonDecode(data);
Map<String,dynamic> icon_data = jsonResult["frames"];

icon_data.forEach((key,value){
  Map<String,dynamic> frame = value["frame"];
  
  double x = (frame["x"]/40);
  double y = (frame["y"]/40);
  
  widget_list[key] = SpriteWidget(sprite: _spriteSheet!.getSprite(y.toInt(), x.toInt()));
});
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