I'm developing a map, in Javascript using SVG to draw the lines.
I would like to add a feature where you can search for a road, and if the road is found, a circle appears on the map.
I know i can draw a circle in SVG, but my problem is that, the size of the circle should not change depending on the zoom-level. In other words the circle must have the same size at all times. The roads on my map have this feature, all i had to do was add
vector-effect="non-scaling-stroke"
to the line attributes..
A line looks like this.
<line vector-effect="non-scaling-stroke" stroke-width="3" id = 'line1' x1 = '0' y1 = '0' x2 = '0' y2 = '0' style = 'stroke:rgb(255,215,0);'/>
The circle looks like this.
<circle id = "pointCircle" cx="0" cy="0" r="10" stroke="red" stroke-width="1" fill = "red"/>
Is it possible to define the circle as "non-scaling" somehow?
I'm developing a map, in Javascript using SVG to draw the lines.
I would like to add a feature where you can search for a road, and if the road is found, a circle appears on the map.
I know i can draw a circle in SVG, but my problem is that, the size of the circle should not change depending on the zoom-level. In other words the circle must have the same size at all times. The roads on my map have this feature, all i had to do was add
vector-effect="non-scaling-stroke"
to the line attributes..
A line looks like this.
<line vector-effect="non-scaling-stroke" stroke-width="3" id = 'line1' x1 = '0' y1 = '0' x2 = '0' y2 = '0' style = 'stroke:rgb(255,215,0);'/>
The circle looks like this.
<circle id = "pointCircle" cx="0" cy="0" r="10" stroke="red" stroke-width="1" fill = "red"/>
Is it possible to define the circle as "non-scaling" somehow?
Share Improve this question asked May 6, 2012 at 19:02 PrechtigPrechtig 1211 silver badge6 bronze badges 4-
How do you zoom? If you scale the whole map, I solved this by scaling the object by the inverse of the scale, i.e. if you scale the map by a factor of
s
, you can scale the circle by1/s
. – Felix Kling Commented May 6, 2012 at 19:08 - I zoom using SVGPan. I will try out your idea :) code.google./p/svgpan – Prechtig Commented May 6, 2012 at 19:13
- 2 Find it a bit ironic to have to draw a non-scalable circle in Scalable Vector Graphic – Rune FS Commented May 7, 2012 at 8:10
- 2 @RuneFS I figure you are mostly joking, but consider also the monplace need to overlay 2D "HUD"-style graphics over a 3D scene. In general, user-space labels have very different needs than plex interactive content which they may be annotating. – Phrogz Commented May 22, 2012 at 2:14
4 Answers
Reset to default 7It took me a while, but I finally got the math clean. This solution requires three things:
- Include this script in your page (along with the SVGPan.js script), e.g.
<script xlink:href="SVGPanUnscale.js"></script>
- Identify the items you want not to scale (e.g. place them in a group with a special class or ID, or put a particular class on each element) and then tell the script how to find those items, e.g.
unscaleEach("g.non-scaling > *, circle.non-scaling");
- Use
transform="translate(…,…)"
to place each element on the diagram, notcx="…" cy="…"
.
With just those steps, zooming and panning using SVGPan will not affect the scale (or rotation, or skew) of marked elements.
Demo: http://phrogz/svg/scale-independent-elements.svg
Library
// Copyright 2012 © Gavin Kistner, [email protected]
// License: http://phrogz/JS/_ReuseLicense.txt
// Undo the scaling to selected elements inside an SVGPan viewport
function unscaleEach(selector){
if (!selector) selector = "g.non-scaling > *";
window.addEventListener('mousewheel', unzoom, false);
window.addEventListener('DOMMouseScroll', unzoom, false);
function unzoom(evt){
// getRoot is a global function exposed by SVGPan
var r = getRoot(evt.target.ownerDocument);
[].forEach.call(r.querySelectorAll(selector), unscale);
}
}
// Counteract all transforms applied above an element.
// Apply a translation to the element to have it remain at a local position
function unscale(el){
var svg = el.ownerSVGElement;
var xf = el.scaleIndependentXForm;
if (!xf){
// Keep a single transform matrix in the stack for fighting transformations
// Be sure to apply this transform after existing transforms (translate)
xf = el.scaleIndependentXForm = svg.createSVGTransform();
el.transform.baseVal.appendItem(xf);
}
var m = svg.getTransformToElement(el.parentNode);
m.e = m.f = 0; // Ignore (preserve) any translations done up to this point
xf.setMatrix(m);
}
Demo Code
<svg xmlns="http://www.w3/2000/svg" xmlns:xlink="http://www.w3/1999/xlink">
<title>Scale-Independent Elements</title>
<style>
polyline { fill:none; stroke:#000; vector-effect:non-scaling-stroke; }
circle, polygon { fill:#ff9; stroke:#f00; opacity:0.5 }
</style>
<g id="viewport" transform="translate(500,300)">
<polyline points="-100,-50 50,75 100,50" />
<g class="non-scaling">
<circle transform="translate(-100,-50)" r="10" />
<polygon transform="translate(100,50)" points="0,-10 10,0 0,10 -10,0" />
</g>
<circle class="non-scaling" transform="translate(50,75)" r="10" />
</g>
<script xlink:href="SVGPan.js"></script>
<script xlink:href="SVGPanUnscale.js"></script>
<script>
unscaleEach("g.non-scaling > *, circle.non-scaling");
</script>
</svg>
If you are looking for a fully static way of doing this, you might be able to bine non-scaling-stroke with markers to get this, since the markers can be relative to the stroke-width.
In other words, you could wrap the circles in a <marker> element and then use those markers where you need them.
<svg width="500" height="500" xmlns="http://www.w3/2000/svg" viewBox="0 0 2000 2000">
<marker id="Triangle"
viewBox="0 0 10 10" refX="0" refY="5"
markerUnits="strokeWidth"
markerWidth="4" markerHeight="3"
orient="auto">
<path d="M 0 0 L 10 5 L 0 10 z" />
</marker>
<path d="M 100 100 l 200 0" vector-effect="non-scaling-stroke"
fill="none" stroke="black" stroke-width="10"
marker-end="url(#Triangle)" />
<path d="M 100 200 l 200 0"
fill="none" stroke="black" stroke-width="10"
marker-end="url(#Triangle)" />
</svg>
The same can also be viewed and tweaked here. The svg spec isn't fully explicit about what should happen in this case (since markers are not in SVG Tiny 1.2, and vector-effect isn't in SVG 1.1). My current line of thinking was that it should probably affect the size of the marker, but it seems no viewers do that at the moment (try in a viewer that supports vector-effect, e.g Opera or Chrome).
Looks like some work was done in webkit (maybe related to this bug: 320635) and the new transform doesn't stick around when simply appended like that
transform.baseVal.appendItem
This seems to work better. Even works in IE 10.
EDIT: Fixed the code for more general case of multiple translate transformations in the front and possible other transformations after. First matrix transformation after all translates must be reserved for unscale though.
translate(1718.07 839.711) translate(0 0) matrix(0.287175 0 0 0.287175 0 0) rotate(45 100 100)
function unscale()
{
var xf = this.ownerSVGElement.createSVGTransform();
var m = this.ownerSVGElement.getTransformToElement(this.parentNode);
m.e = m.f = 0; // Ignore (preserve) any translations done up to this point
xf.setMatrix(m);
// Keep a single transform matrix in the stack for fighting transformations
// Be sure to apply this transform after existing transforms (translate)
var SVG_TRANSFORM_MATRIX = 1;
var SVG_TRANSFORM_TRANSLATE = 2;
var baseVal = this.transform.baseVal;
if(baseVal.numberOfItems == 0)
baseVal.appendItem(xf);
else
{
for(var i = 0; i < baseVal.numberOfItems; ++i)
{
if(baseVal.getItem(i).type == SVG_TRANSFORM_TRANSLATE && i == baseVal.numberOfItems - 1)
{
baseVal.appendItem(xf);
}
if(baseVal.getItem(i).type != SVG_TRANSFORM_TRANSLATE)
{
if(baseVal.getItem(i).type == SVG_TRANSFORM_MATRIX)
baseVal.replaceItem(xf, i);
else
baseVal.insertItemBefore(xf, i);
break;
}
}
}
}
EDIT2: Chrome killed getTransformToElement for some reason, so the matrix needs to be retrieved manually:
var m = this.parentNode.getScreenCTM().inverse().multiply(this.ownerSVGElement.getScreenCTM());
It's discussed here and here
It looks like current browsers don't do the expected thing, so one needs to apply the inverse transform of the zoom (scale) on the contents of the <marker>
, eg. transorm: scaleX(5)
on the user of the <marker>
etc. will need to be acpanied by a transform: translate(...) scaleX(0.2)
inside the <pattern>
, also factoring in possible x
/y
/width
/height
/transform-origin
values inside the pattern if needed