te')); return $arr; } /* 遍历用户所有主题 * @param $uid 用户ID * @param int $page 页数 * @param int $pagesize 每页记录条数 * @param bool $desc 排序方式 TRUE降序 FALSE升序 * @param string $key 返回的数组用那一列的值作为 key * @param array $col 查询哪些列 */ function thread_tid_find_by_uid($uid, $page = 1, $pagesize = 1000, $desc = TRUE, $key = 'tid', $col = array()) { if (empty($uid)) return array(); $orderby = TRUE == $desc ? -1 : 1; $arr = thread_tid__find($cond = array('uid' => $uid), array('tid' => $orderby), $page, $pagesize, $key, $col); return $arr; } // 遍历栏目下tid 支持数组 $fid = array(1,2,3) function thread_tid_find_by_fid($fid, $page = 1, $pagesize = 1000, $desc = TRUE) { if (empty($fid)) return array(); $orderby = TRUE == $desc ? -1 : 1; $arr = thread_tid__find($cond = array('fid' => $fid), array('tid' => $orderby), $page, $pagesize, 'tid', array('tid', 'verify_date')); return $arr; } function thread_tid_delete($tid) { if (empty($tid)) return FALSE; $r = thread_tid__delete(array('tid' => $tid)); return $r; } function thread_tid_count() { $n = thread_tid__count(); return $n; } // 统计用户主题数 大数量下严谨使用非主键统计 function thread_uid_count($uid) { $n = thread_tid__count(array('uid' => $uid)); return $n; } // 统计栏目主题数 大数量下严谨使用非主键统计 function thread_fid_count($fid) { $n = thread_tid__count(array('fid' => $fid)); return $n; } ?>javascript - How to interactively create links in JointJS - Stack Overflow
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javascript - How to interactively create links in JointJS - Stack Overflow

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I want to interactively add links to my JointJS based graph.

My idea is to create a small temporary node on pointerdown with a link from the original node to this temporary node, drag it on top of another node and on pointerup create the real link removing the temporary link and node.

Unfortunately I don't know how to convince the pointer to move the temporary element and not the node on which the pointerdown event happened. Any idea? Thanks!

var tmp_obj;
paper.on('cell:pointerdown', function(cellView, evt, x, y) {
    if(evt.button == 1) {
        // Freeze the selected node so it does not move
        paper.findViewByModel(cellView.model).options.interactive = false;

        // Create a small temporary node on top of the selected node
        tmp_obj = new joint.shapes.basic.Rect({
            position: { x: x, y: y },
            size: { width: 5, height: 5 }
        }

        // Create the link between the original node and the small temporary node

        // And now?
    }
}

paper.on('cell:pointerup', function(cellView, evt, x, y) {

    if(evt.button == 1) {
        // Unfreeze the origin node
        paper.findViewByModel(cellView.model).options.interactive = true;

        // Delete the temporary object (and temporary link)
        tmp_obj.remove()

        // Find the first element below that is not a link nor the dragged element itself.
        var elementBelow = graph.get('cells').find(function(cell) {
            if (cell instanceof joint.dia.Link) return false; // Not interested in links.
            if (cell.id === cellView.model.id) return false; // The same element as the dropped one.
            if (cell.getBBox().containsPoint(g.point(x, y))) {
                return true;
            }
            return false;
        });

        // create the link from cellView to elementBelow 
    }
});

I want to interactively add links to my JointJS based graph.

My idea is to create a small temporary node on pointerdown with a link from the original node to this temporary node, drag it on top of another node and on pointerup create the real link removing the temporary link and node.

Unfortunately I don't know how to convince the pointer to move the temporary element and not the node on which the pointerdown event happened. Any idea? Thanks!

var tmp_obj;
paper.on('cell:pointerdown', function(cellView, evt, x, y) {
    if(evt.button == 1) {
        // Freeze the selected node so it does not move
        paper.findViewByModel(cellView.model).options.interactive = false;

        // Create a small temporary node on top of the selected node
        tmp_obj = new joint.shapes.basic.Rect({
            position: { x: x, y: y },
            size: { width: 5, height: 5 }
        }

        // Create the link between the original node and the small temporary node

        // And now?
    }
}

paper.on('cell:pointerup', function(cellView, evt, x, y) {

    if(evt.button == 1) {
        // Unfreeze the origin node
        paper.findViewByModel(cellView.model).options.interactive = true;

        // Delete the temporary object (and temporary link)
        tmp_obj.remove()

        // Find the first element below that is not a link nor the dragged element itself.
        var elementBelow = graph.get('cells').find(function(cell) {
            if (cell instanceof joint.dia.Link) return false; // Not interested in links.
            if (cell.id === cellView.model.id) return false; // The same element as the dropped one.
            if (cell.getBBox().containsPoint(g.point(x, y))) {
                return true;
            }
            return false;
        });

        // create the link from cellView to elementBelow 
    }
});
Share Improve this question edited Sep 10, 2019 at 7:02 Joshua 3,1763 gold badges26 silver badges41 bronze badges asked Jul 5, 2014 at 14:53 SiliconValleySiliconValley 1,7891 gold badge19 silver badges40 bronze badges
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3 Answers 3

Reset to default 10

Maybe you can use the magnet feature of JointJS? If you set magnet: true on an SVG subelement of a JointJS element, that element bees active and will allow the user to create a link starting from that element. For example:

var r = new joint.shapes.basic.Rect({
    position: { x: 50, y: 50 },
    size: { width: 100, height: 40 },
    attrs: { text: { text: 'basic.Rect', magnet: true } }
});

This will make the element behave like a port.

To prevent the dangling links:

joint.dia.Paper({ linkPinning: false })

Here is a nice solution.

You can bine

linkView.startArrowheadMove('target');

and

evt.data.view.pointermove(evt, p.x, p.y);
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