te')); return $arr; } /* 遍历用户所有主题 * @param $uid 用户ID * @param int $page 页数 * @param int $pagesize 每页记录条数 * @param bool $desc 排序方式 TRUE降序 FALSE升序 * @param string $key 返回的数组用那一列的值作为 key * @param array $col 查询哪些列 */ function thread_tid_find_by_uid($uid, $page = 1, $pagesize = 1000, $desc = TRUE, $key = 'tid', $col = array()) { if (empty($uid)) return array(); $orderby = TRUE == $desc ? -1 : 1; $arr = thread_tid__find($cond = array('uid' => $uid), array('tid' => $orderby), $page, $pagesize, $key, $col); return $arr; } // 遍历栏目下tid 支持数组 $fid = array(1,2,3) function thread_tid_find_by_fid($fid, $page = 1, $pagesize = 1000, $desc = TRUE) { if (empty($fid)) return array(); $orderby = TRUE == $desc ? -1 : 1; $arr = thread_tid__find($cond = array('fid' => $fid), array('tid' => $orderby), $page, $pagesize, 'tid', array('tid', 'verify_date')); return $arr; } function thread_tid_delete($tid) { if (empty($tid)) return FALSE; $r = thread_tid__delete(array('tid' => $tid)); return $r; } function thread_tid_count() { $n = thread_tid__count(); return $n; } // 统计用户主题数 大数量下严谨使用非主键统计 function thread_uid_count($uid) { $n = thread_tid__count(array('uid' => $uid)); return $n; } // 统计栏目主题数 大数量下严谨使用非主键统计 function thread_fid_count($fid) { $n = thread_tid__count(array('fid' => $fid)); return $n; } ?>javascript - MediaRecorder ondataavailable work successfully once - Stack Overflow
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javascript - MediaRecorder ondataavailable work successfully once - Stack Overflow

programmeradmin3浏览0评论

MediaRecorder ondataavailable work successful once. I need to get blob, get it base64, send to my server, decode this base64 to audio blob. This is very strange.

For example, output:

blob1 blob2 blob3 blob4 blob5 blob6 blob7 blob8 blob9

....

I can hear just blob1, other blobs is "disabled".

Try it! This code record audio:

window.startRecord = function(cb){
  var int;
  navigator.mediaDevices.getUserMedia({ audio: true , video:false}).then(function(stream){
    var options = {
      audioBitsPerSecond : 128000,
      videoBitsPerSecond : 2500000,
      mimeType : 'audio/webm\;codecs=opus'
    }

    if(!MediaRecorder.isTypeSupported(options['mimeType'])) options['mimeType'] =  "audio/ogg; codecs=opus";


    window.voice = new MediaRecorder(stream, options);

    voice.start(500);
    voice.ondataavailable = function(data){


      var reader = new FileReader();
      var blob = data.data;

      reader.readAsDataURL(blob);
      reader.onloadend = function () {
        var result = reader.result;

        cb(result);
      }
    };

    voice.onstop = function(){
      console.log('stop audio call');
    }
  });
}

window.convertDataURIToBinary = function(dataURI) {
  var BASE64_MARKER = ';base64,';
  var base64Index = dataURI.indexOf(BASE64_MARKER) + BASE64_MARKER.length;
  var base64 = dataURI.substring(base64Index);
  var raw = window.atob(base64);
  var rawLength = raw.length;
  var array = new Uint8Array(new ArrayBuffer(rawLength));

  for(i = 0; i < rawLength; i++) {
    array[i] = raw.charCodeAt(i);
  }
  return array;
}
<body>
<button onclick="startRecord(function(r){
 
    var binary= convertDataURIToBinary(r);
  var blob=new window.Blob([binary], {type : 'audio/webm'});
  var blobUrl = window.URL.createObjectURL(blob);
  console.log('URL : ' + blobUrl);

  document.getElementById('data').append(blobUrl + `

 | 

    `);
   })">Exec</button>

   <div id="data">
     
   </div>
<body>

</body>

MediaRecorder ondataavailable work successful once. I need to get blob, get it base64, send to my server, decode this base64 to audio blob. This is very strange.

For example, output:

blob1 blob2 blob3 blob4 blob5 blob6 blob7 blob8 blob9

....

I can hear just blob1, other blobs is "disabled".

Try it! This code record audio:

window.startRecord = function(cb){
  var int;
  navigator.mediaDevices.getUserMedia({ audio: true , video:false}).then(function(stream){
    var options = {
      audioBitsPerSecond : 128000,
      videoBitsPerSecond : 2500000,
      mimeType : 'audio/webm\;codecs=opus'
    }

    if(!MediaRecorder.isTypeSupported(options['mimeType'])) options['mimeType'] =  "audio/ogg; codecs=opus";


    window.voice = new MediaRecorder(stream, options);

    voice.start(500);
    voice.ondataavailable = function(data){


      var reader = new FileReader();
      var blob = data.data;

      reader.readAsDataURL(blob);
      reader.onloadend = function () {
        var result = reader.result;

        cb(result);
      }
    };

    voice.onstop = function(){
      console.log('stop audio call');
    }
  });
}

window.convertDataURIToBinary = function(dataURI) {
  var BASE64_MARKER = ';base64,';
  var base64Index = dataURI.indexOf(BASE64_MARKER) + BASE64_MARKER.length;
  var base64 = dataURI.substring(base64Index);
  var raw = window.atob(base64);
  var rawLength = raw.length;
  var array = new Uint8Array(new ArrayBuffer(rawLength));

  for(i = 0; i < rawLength; i++) {
    array[i] = raw.charCodeAt(i);
  }
  return array;
}
<body>
<button onclick="startRecord(function(r){
 
    var binary= convertDataURIToBinary(r);
  var blob=new window.Blob([binary], {type : 'audio/webm'});
  var blobUrl = window.URL.createObjectURL(blob);
  console.log('URL : ' + blobUrl);

  document.getElementById('data').append(blobUrl + `

 | 

    `);
   })">Exec</button>

   <div id="data">
     
   </div>
<body>

</body>

Share Improve this question edited Feb 8, 2018 at 7:17 Tomasz Mularczyk 36.2k19 gold badges118 silver badges174 bronze badges asked Dec 1, 2017 at 14:35 DuckerManDuckerMan 1251 gold badge1 silver badge5 bronze badges 1
  • I tried this same exact thing and the TLDR is use developer.mozilla/en-US/docs/Web/API/WebRTC_API to achieve live voice chat – heez Commented Sep 16, 2020 at 22:38
Add a ment  | 

1 Answer 1

Reset to default 13

I am not sure what is the problem you try to highlight, but:

The dataavailable event's data property contains only a chunk of the whole data that has been recorded.
For instance, only the first chunk will contain the metadata needed for the final recorded media.

It is then expected that you will merge all these chunks together at the time you will export them.

And this should be done only once, at the MediaRecorder.stop event.

const chunks = []; // store all the chunks in an array
recorder.ondataavailable = e => chunks.push(e.data);
// merge the chunks in a single Blob here
recoder.onstop = e => export_media(new Blob(chunks));
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