In Firefox 3 it is possible to access the contents of a <input type="file">
element as in the following.
Assume a form with the following element:
<input type="file" id="myinput">
Now the data of the file selected can be accessed with:
// Get the file's data as a data: URL
document.getElementById('myinput').files[0].getAsDataURL()
Is there a cross-browser way to acplish the same thing?
Firefox documentation for this feature:
In Firefox 3 it is possible to access the contents of a <input type="file">
element as in the following.
Assume a form with the following element:
<input type="file" id="myinput">
Now the data of the file selected can be accessed with:
// Get the file's data as a data: URL
document.getElementById('myinput').files[0].getAsDataURL()
Is there a cross-browser way to acplish the same thing?
Firefox documentation for this feature:
- https://developer.mozilla/en/nsIDOMFileList
- https://developer.mozilla/en/nsIDOMFile
- What are you trying to acplish? Image preview in browser or Ajax file uploads? – Ionuț G. Stan Commented Jun 2, 2009 at 22:05
- The current goal is to draw the image on a canvas. In the future, I think I might want to perform an upload through Ajax, though. – Doug Commented Jun 2, 2009 at 22:10
- You're pretty limited in that case. Ajax file uploads work in FF 3+, Safari 4+ and Chrome 2+, so you may have more luck in there. I, for one, don't know of any other way of importing image data inside a canvas. If you find one, please update this question. – Ionuț G. Stan Commented Jun 2, 2009 at 22:15
- this link was really helpful to me : html5rocks./en/tutorials/file/dndfiles – pmrotule Commented May 12, 2014 at 19:01
2 Answers
Reset to default 9This is possible in at least Chrome, Firefox and Safari: Reading Files. see associated jsfiddle
function readBlob(opt_startByte, opt_stopByte) {
var files = document.getElementById('files').files;
if (!files.length) {
alert('Please select a file!');
return;
}
var file = files[0];
var start = parseInt(opt_startByte) || 0;
var stop = parseInt(opt_stopByte) || file.size - 1;
var reader = new FileReader();
// If we use onloadend, we need to check the readyState.
reader.onloadend = function(evt) {
if (evt.target.readyState == FileReader.DONE) { // DONE == 2
document.getElementById('byte_content').textContent = _.reduce(evt.target.result,
function(sum, byte) {
return sum + ' 0x' + String(byte).charCodeAt(0).toString(16);
}, '');
document.getElementById('byte_range').textContent =
['Read bytes: ', start + 1, ' - ', stop + 1,
' of ', file.size, ' byte file'].join('');
}
};
var blob;
if (file.slice) {
blob = file.slice(start, stop + 1);
}else if (file.webkitSlice) {
blob = file.webkitSlice(start, stop + 1);
} else if (file.mozSlice) {
blob = file.mozSlice(start, stop + 1);
}
console.log('reader: ', reader);
reader.readAsBinaryString(blob);
}
document.querySelector('.readBytesButtons').addEventListener('click', function(evt) {
if (evt.target.tagName.toLowerCase() == 'button') {
var startByte = evt.target.getAttribute('data-startbyte');
var endByte = evt.target.getAttribute('data-endbyte');
readBlob(startByte, endByte);
}
}, false);
In Firefox 19 (Released 2013-02-19) they added:
window.URL.createObjectURL(
document.getElementById('myinput').files[0]
);