I am trying to read the contents of a video file as a binary string using the FileReader.readAsBinaryString(Blob|File) as shown in the example and then store and play the video.
I tried it using the below (with a webm video file),but get a "Video format or MIME type not supported."
function readBlob (file, startByte, endByte, callback) {
console.log('readBlob():', file, startByte, endByte);
var reader = new FileReader();
reader.onloadend = function (evt) {
if (evt.target.readyState == FileReader.DONE) {
callback(evt.target.result);
var player = document.getElementById('player');
player.src = "data:video/webm;base64,"+evt.target.result;
player.load();
player.play();
}
}
var blob = file.slice(startByte, endByte);
reader.readAsBinaryString(blob);
}
Does anyone know if it is possible to read a video file (one supported by the browser being used) as a binary string and play it in the browser HTML5 video player?
TIA
I am trying to read the contents of a video file as a binary string using the FileReader.readAsBinaryString(Blob|File) as shown in the example http://www.html5rocks./en/tutorials/file/dndfiles/#toc-reading-files and then store and play the video.
I tried it using the below (with a webm video file),but get a "Video format or MIME type not supported."
function readBlob (file, startByte, endByte, callback) {
console.log('readBlob():', file, startByte, endByte);
var reader = new FileReader();
reader.onloadend = function (evt) {
if (evt.target.readyState == FileReader.DONE) {
callback(evt.target.result);
var player = document.getElementById('player');
player.src = "data:video/webm;base64,"+evt.target.result;
player.load();
player.play();
}
}
var blob = file.slice(startByte, endByte);
reader.readAsBinaryString(blob);
}
Does anyone know if it is possible to read a video file (one supported by the browser being used) as a binary string and play it in the browser HTML5 video player?
TIA
Share Improve this question asked Apr 27, 2013 at 10:44 source.rarsource.rar 8,09010 gold badges53 silver badges83 bronze badges 1- just curious, isn't base64 encoded video quite wasteful for bandwidth? – MartianMartian Commented Apr 15, 2018 at 17:15
2 Answers
Reset to default 9Your problem might be with the player.src
player.src = "data:video/webm;base64,"+evt.target.result;
It is expecting the data to be in base64 but you're giving it a binary string.
Try encoding it to base64 using btoa
player.src = "data:video/webm;base64,"+btoa(evt.target.result);
How about FileReader.readAsDataURL(Blob|File)
?
It is explained in your html5rocks-link as well.