I have an array with lots of different locations, with names and pictures and of course longitude and latitude. If I put these onto the map directly, it gets cluttered. So I try to use the Clusters.
Start with creating features:
for(var i = 0; i < points.length; i++){
features[i] = new ol.Feature({
population: 4000,
name : points[i].name,
geometry: new ol.geom.Point(
ol.proj.transform([
points[i].long,
points[i].lat],
'EPSG:4326', oProjection))
});
}
I then populate the clusters with a vector with features:
var vSource = new ol.source.Vector({ features: features});
var vFeatures = vSource.getFeatures();
var clusterSource = new ol.source.Cluster({
distance: 20,
source: vSource});
I then style the clusters with some icons
var clusters = new ol.layer.Vector({
source: clusterSource,
style : new ol.style.Style({
image: new ol.style.Icon(({
src: 'image/image.png'})),
text: new ol.style.Text({
font: '18px Helvetica, Arial Bold, sans-serif',
text: size.toString(),
fill: new ol.style.Fill({
color: '#fff'
})
})
map.add(clusters)
I later have an onclick method that should get the "name" from the Feature, but the only thing it can print out is the geometry, it is like the name on the object disapears from Clusters. For example, doing a clusterSource.getFeatures()
returns an empty vector, []
.
function addOverlays(points){
for(var i = 0; i<points.length;i++){
var element = document.getElementById(points[i].id);
var popup = new ol.Overlay({
element: element,
positioning: 'bottom-center',
stopEvent: false
});
map.addOverlay(popup);
// display popup on click
}
// display popup on click
map.on('click', function(evt) {
var feature = map.forEachFeatureAtPixel(evt.pixel,
function(feature, layer) {
console.log("feature on click: ",feature);
return feature;
});
if (feature) {
var geometry = feature.getGeometry();
var coord = geometry.getCoordinates();
popup.setPosition(coord);
console.log(feature.get('name'));
$(element).popover({
'placement': 'bottom',
'html': true,
'content': feature.get('name') //THIS IS THE TROUBLE
});
$(element).popover('show');
} else {
$(element).popover('destroy');
}
});
}
The addOverlay method cannot get the name of the feature, it returns "undefined" which is very strange. Help? Any help please? It is like the features stop existing when added in the cluster.
I have an array with lots of different locations, with names and pictures and of course longitude and latitude. If I put these onto the map directly, it gets cluttered. So I try to use the Clusters.
Start with creating features:
for(var i = 0; i < points.length; i++){
features[i] = new ol.Feature({
population: 4000,
name : points[i].name,
geometry: new ol.geom.Point(
ol.proj.transform([
points[i].long,
points[i].lat],
'EPSG:4326', oProjection))
});
}
I then populate the clusters with a vector with features:
var vSource = new ol.source.Vector({ features: features});
var vFeatures = vSource.getFeatures();
var clusterSource = new ol.source.Cluster({
distance: 20,
source: vSource});
I then style the clusters with some icons
var clusters = new ol.layer.Vector({
source: clusterSource,
style : new ol.style.Style({
image: new ol.style.Icon(({
src: 'image/image.png'})),
text: new ol.style.Text({
font: '18px Helvetica, Arial Bold, sans-serif',
text: size.toString(),
fill: new ol.style.Fill({
color: '#fff'
})
})
map.add(clusters)
I later have an onclick method that should get the "name" from the Feature, but the only thing it can print out is the geometry, it is like the name on the object disapears from Clusters. For example, doing a clusterSource.getFeatures()
returns an empty vector, []
.
function addOverlays(points){
for(var i = 0; i<points.length;i++){
var element = document.getElementById(points[i].id);
var popup = new ol.Overlay({
element: element,
positioning: 'bottom-center',
stopEvent: false
});
map.addOverlay(popup);
// display popup on click
}
// display popup on click
map.on('click', function(evt) {
var feature = map.forEachFeatureAtPixel(evt.pixel,
function(feature, layer) {
console.log("feature on click: ",feature);
return feature;
});
if (feature) {
var geometry = feature.getGeometry();
var coord = geometry.getCoordinates();
popup.setPosition(coord);
console.log(feature.get('name'));
$(element).popover({
'placement': 'bottom',
'html': true,
'content': feature.get('name') //THIS IS THE TROUBLE
});
$(element).popover('show');
} else {
$(element).popover('destroy');
}
});
}
The addOverlay method cannot get the name of the feature, it returns "undefined" which is very strange. Help? Any help please? It is like the features stop existing when added in the cluster.
Share Improve this question edited Apr 23, 2016 at 15:24 Jose Gómez 3,2242 gold badges36 silver badges55 bronze badges asked Oct 24, 2014 at 9:09 peturpetur 1,3864 gold badges22 silver badges43 bronze badges4 Answers
Reset to default 10So with clustering, OL3 creates a new feature that wraps all the clustered features underneath it. If you look at a clustered feature you see this under the values attribute:
values_: Object
features: Array[19]
geometry: ol.geom.Point
This is why getFeatures()
does not work, when working with cluster features, they only have these two values when they are created.
function isCluster(feature) {
if (!feature || !feature.get('features')) {
return false;
}
return feature.get('features').length > 1;
}
map.on('click', function(evt) {
var feature = map.forEachFeatureAtPixel(evt.pixel,
function(feature) { return feature; });
if (isCluster(feature)) {
// is a cluster, so loop through all the underlying features
var features = feature.get('features');
for(var i = 0; i < features.length; i++) {
// here you'll have access to your normal attributes:
console.log(features[i].get('name'));
}
} else {
// not a cluster
console.log(feature.get('name'));
}
});
I cant add ments yet (not enough reputation), but I want to add my solution on which e.g. Popups will be shown on clustered and unclustered features . Like the example of @Timh.
But when it es to a lower zoom level and the clustering is "dissolved" the popup will just show undefined
when you click the feature which was (and technially still is) in a cluster.
So, you can do the same with
if (typeof feature.get('features') === 'undefined') {
// feature.get('whatever');
} else {
var cfeatures = feature.get('features');
for(var i = 0; i < cfeatures.length; i++) {
//like in the example of timh
}
}
and getting e.g Popups from clustered, unclustered and from features which are not clustered (in a visual way) at the moment.
Edit: Example with Popups
Pay attention to your layers and their source, my mistake is that i should set:
layer.getSource().getSource().getFeatures()
instead of:
layer.getSource().getFeatures()
I cannot ment since I don't have the rep but this is a ment to Timh's solution which is good but has a flaw (which is why radhoo has problems with single features as described in his ment).
The "isCluster" function should not check if there are one or more features since it's still a cluster even if it only contains one feature
function isCluster(feature) {
return !feature || !feature.get('features');
}
So it's better to handle all clusters in the same way and optionally handle feature objects separately.