I'm creating a small timer Vue component. A user needs to be able to start and stop that timer. Here's my component thus far:
<template>
<div>
<a class="u-link-white" href="#" @click="toggleTimer">
{{ time }}
</a>
</div>
</template>
<script>
export default {
props: ['order'],
data() {
return {
time: this.order.time_to_complete,
isRunning: false,
}
},
methods: {
toggleTimer() {
var interval = setInterval(this.incrementTime, 1000);
if (this.isRunning) {
//debugger
clearInterval(interval);
console.log('timer stops');
} else {
console.log('timer starts');
}
this.isRunning = (this.isRunning ? false : true);
},
incrementTime() {
this.time = parseInt(this.time) + 1;
},
}
}
</script>
I'm toggling the isRunning
variable to determine whether the timer is running or not. On first click (the play), the timer begins and increments successfully.
However, on the second click (the pause), the isRunning
var toggles back to off, but clearInterval(this.incrementTime)
is not clearing the interval and pausing the timer. When I insert that debugger, and manually hit clearInterval(interval)
via the console, it returns undefined.
Does anybody have any insight on how I've formatted my component incorrectly?
I'm creating a small timer Vue component. A user needs to be able to start and stop that timer. Here's my component thus far:
<template>
<div>
<a class="u-link-white" href="#" @click="toggleTimer">
{{ time }}
</a>
</div>
</template>
<script>
export default {
props: ['order'],
data() {
return {
time: this.order.time_to_complete,
isRunning: false,
}
},
methods: {
toggleTimer() {
var interval = setInterval(this.incrementTime, 1000);
if (this.isRunning) {
//debugger
clearInterval(interval);
console.log('timer stops');
} else {
console.log('timer starts');
}
this.isRunning = (this.isRunning ? false : true);
},
incrementTime() {
this.time = parseInt(this.time) + 1;
},
}
}
</script>
I'm toggling the isRunning
variable to determine whether the timer is running or not. On first click (the play), the timer begins and increments successfully.
However, on the second click (the pause), the isRunning
var toggles back to off, but clearInterval(this.incrementTime)
is not clearing the interval and pausing the timer. When I insert that debugger, and manually hit clearInterval(interval)
via the console, it returns undefined.
Does anybody have any insight on how I've formatted my component incorrectly?
Share Improve this question asked Dec 22, 2017 at 16:27 Cameron ScottCameron Scott 1,3062 gold badges20 silver badges38 bronze badges 1 |2 Answers
Reset to default 15Here is a working example covering the concepts I mentioned in the comment above. This is not an exact implementation of your component, just an example to show you how it could work.
console.clear()
new Vue({
el: "div",
data() {
return {
time: 0,
isRunning: false,
interval: null
}
},
methods: {
toggleTimer() {
if (this.isRunning) {
clearInterval(this.interval);
console.log('timer stops');
} else {
this.interval = setInterval(this.incrementTime, 1000);
}
this.isRunning = !this.isRunning
},
incrementTime() {
this.time = parseInt(this.time) + 1;
},
}
})
<script src="https://cdnjs.cloudflare.com/ajax/libs/vue/2.5.13/vue.min.js"></script>
<div>
<a class="u-link-white" href="#" @click="toggleTimer">
{{ time }}
</a>
</div>
<template>
<div>
<a class="u-link-white" href="#" @click="toggleTimer">
{{ time }}
</a>
</div>
</template>
<script>
export default {
props: ['order'],
data() {
return {
time: this.order.time_to_complete,
isRunning: false,
interval: undefined // store the interval here
}
},
methods: {
toggleTimer() {
if (this.isRunning) {
clearInterval(this.interval);
console.log('timer stops');
} else {
this.interval = setInterval(this.incrementTime, 1000);
console.log('timer starts');
}
this.isRunning = !this.isRunning; // better to read
},
incrementTime() {
this.time = parseInt(this.time) + 1;
},
}
}
</script>
Without further testing i think that your first interval just never stops because the pointer to it is just in function scope. Thats why i removed interval into the data object, because so it is available when the methoded gets called the second time. I hope it helps
setInterval
somewhere. Right now, you declare a variable for it, but that goes out of scope as soon as the function ends. You'll want something likethis.interval = setInterval(...)
andclearInterval(this.interval)
. Also, don't create the interval every time; just create it when it's not running and clear it when it is. – Bert Commented Dec 22, 2017 at 16:33