I'm trying to find a way to compress/decompress a string in Javascript. By compress I mean to make the string look shorter (less char). That's my goal.
Here's an example of how things should work:
// The string that I want to make shorter
// It will only contain [a-zA-Z0-9] chars and some ponctuations like ()[]{}.,;'"!
var string = "I like bananas !";
// The compressed string, maybe something like "䐓㐛꯱字",
// which is shorter than the original
var shortString = compress(string);
// The original string, "I like banana !"
var originalString = decompress(shortString);
Here's my first idea (maybe there's a better way to get to my goal, and if so I'm interested in it).
I know that my original string will be in utf-8. So I'm thinking of using utf-32 for the encoding, which should divide by 4 the length of the string.
But I don't know how to do these 2 functions that construct new strings with different encoding. Here's the code I have so far that doesn't work...
function compress(string) {
string = unescape(encodeURIComponent(string));
var newString = '';
for (var i = 0; i < string.length; i++) {
var char = string.charCodeAt(i);
newString += parseInt(char, 8).toString(32);
}
return newString;
}
I'm trying to find a way to compress/decompress a string in Javascript. By compress I mean to make the string look shorter (less char). That's my goal.
Here's an example of how things should work:
// The string that I want to make shorter
// It will only contain [a-zA-Z0-9] chars and some ponctuations like ()[]{}.,;'"!
var string = "I like bananas !";
// The compressed string, maybe something like "䐓㐛꯱字",
// which is shorter than the original
var shortString = compress(string);
// The original string, "I like banana !"
var originalString = decompress(shortString);
Here's my first idea (maybe there's a better way to get to my goal, and if so I'm interested in it).
I know that my original string will be in utf-8. So I'm thinking of using utf-32 for the encoding, which should divide by 4 the length of the string.
But I don't know how to do these 2 functions that construct new strings with different encoding. Here's the code I have so far that doesn't work...
function compress(string) {
string = unescape(encodeURIComponent(string));
var newString = '';
for (var i = 0; i < string.length; i++) {
var char = string.charCodeAt(i);
newString += parseInt(char, 8).toString(32);
}
return newString;
}
Share
Improve this question
edited Nov 1, 2017 at 20:34
Thomas
asked Oct 30, 2017 at 18:42
ThomasThomas
9571 gold badge10 silver badges16 bronze badges
7
|
Show 2 more comments
4 Answers
Reset to default 14 +25Since you're using a set of less than 100 characters and that javascript strings are encoded in UTF-16 (which mean you have 65536 possible characters), what you can do is concatenate the character codes so as to have one "compressed" character per two basic character. This allows you to compress strings to half the length.
Like this for example:
document.getElementById('compressBtn').addEventListener('click', function() {
var stringToCompress = document.getElementById('tocompress').value;
var compressedString = compress(stringToCompress);
var decompressedString = decompress(compressedString);
if (stringToCompress === decompressedString) {
document.getElementById('display').innerHTML = stringToCompress + ", length of " + stringToCompress.length + " characters compressed to " + compressedString + ", length of " + compressedString.length + " characters back to " + decompressedString;
} else {
document.getElementById('display').innerHTML = "This string cannot be compressed"
}
})
function compress(string) {
string = unescape(encodeURIComponent(string));
var newString = '',
char, nextChar, combinedCharCode;
for (var i = 0; i < string.length; i += 2) {
char = string.charCodeAt(i);
if ((i + 1) < string.length) {
// You need to make sure that you don't have 3 digits second character else you might go over 65536.
// But in UTF-16 the 32 characters aren't in your basic character set. But it's a limitation, anything
// under charCode 32 will cause an error
nextChar = string.charCodeAt(i + 1) - 31;
// this is to pad the result, because you could have a code that is single digit, which would make
// decompression a bit harder
combinedCharCode = char + "" + nextChar.toLocaleString('en', {
minimumIntegerDigits: 2
});
// You take the concanated code string and convert it back to a number, then a character
newString += String.fromCharCode(parseInt(combinedCharCode, 10));
} else {
// Here because you won't always have pair number length
newString += string.charAt(i);
}
}
return newString;
}
function decompress(string) {
var newString = '',
char, codeStr, firstCharCode, lastCharCode;
for (var i = 0; i < string.length; i++) {
char = string.charCodeAt(i);
if (char > 132) {
codeStr = char.toString(10);
// You take the first part of the compressed char code, it's your first letter
firstCharCode = parseInt(codeStr.substring(0, codeStr.length - 2), 10);
// For the second one you need to add 31 back.
lastCharCode = parseInt(codeStr.substring(codeStr.length - 2, codeStr.length), 10) + 31;
// You put back the 2 characters you had originally
newString += String.fromCharCode(firstCharCode) + String.fromCharCode(lastCharCode);
} else {
newString += string.charAt(i);
}
}
return newString;
}
var stringToCompress = 'I like bananas!';
var compressedString = compress(stringToCompress);
var decompressedString = decompress(compressedString);
document.getElementById('display').innerHTML = stringToCompress + ", length of " + stringToCompress.length + " characters compressed to " + compressedString + ", length of " + compressedString.length + " characters back to " + decompressedString;
body {
padding: 10px;
}
#tocompress {
width: 200px;
}
<input id="tocompress" placeholder="enter string to compress" />
<button id="compressBtn">
Compress input
</button>
<div id="display">
</div>
Regarding the possible use of UTF-32 to further compress, I'm not sure it's possible, I might be wrong on that, but from my understanding it's not feasible. Here's why:
The approach above is basically concatenating two 1 byte values in one 2 bytes value. This is possible because javascript strings are encoded in 2 bytes (or 16 bits) (note that from what I understand the engine could decide to store differently making this compression unnecessary from a purely memory space point of view - that being said, in the end, one character is considered being 16 bits). A cleaner way to make the compression above would in fact to user the binary numbers instead of the decimal, it would make much more sense. Like this for example:
document.getElementById('compressBtn').addEventListener('click', function() {
var stringToCompress = document.getElementById('tocompress').value;
var compressedString = compress(stringToCompress);
var decompressedString = decompress(compressedString);
if (stringToCompress === decompressedString) {
document.getElementById('display').innerHTML = stringToCompress + ", length of " + stringToCompress.length + " characters compressed to " + compressedString + ", length of " + compressedString.length + " characters back to " + decompressedString;
} else {
document.getElementById('display').innerHTML = "This string cannot be compressed"
}
})
function compress(string) {
string = unescape(encodeURIComponent(string));
var newString = '',
char, nextChar, combinedCharCode;
for (var i = 0; i < string.length; i += 2) {
// convert to binary instead of keeping the decimal
char = string.charCodeAt(i).toString(2);
if ((i + 1) < string.length) {
nextChar = string.charCodeAt(i + 1).toString(2) ;
// you still need padding, see this answer https://stackoverflow.com/questions/27641812/way-to-add-leading-zeroes-to-binary-string-in-javascript
combinedCharCode = "0000000".substr(char.length) + char + "" + "0000000".substr(nextChar.length) + nextChar;
// You take the concanated code string and convert it back to a binary number, then a character
newString += String.fromCharCode(parseInt(combinedCharCode, 2));
} else {
// Here because you won't always have pair number length
newString += string.charAt(i);
}
}
return newString;
}
function decompress(string) {
var newString = '',
char, codeStr, firstCharCode, lastCharCode;
for (var i = 0; i < string.length; i++) {
char = string.charCodeAt(i);
if (char > 132) {
codeStr = char.toString(2);
// You take the first part (the first byte) of the compressed char code, it's your first letter
firstCharCode = parseInt(codeStr.substring(0, codeStr.length - 7), 2);
// then the second byte
lastCharCode = parseInt(codeStr.substring(codeStr.length - 7, codeStr.length), 2);
// You put back the 2 characters you had originally
newString += String.fromCharCode(firstCharCode) + String.fromCharCode(lastCharCode);
} else {
newString += string.charAt(i);
}
}
return newString;
}
var stringToCompress = 'I like bananas!';
var compressedString = compress(stringToCompress);
var decompressedString = decompress(compressedString);
document.getElementById('display').innerHTML = stringToCompress + ", length of " + stringToCompress.length + " characters compressed to " + compressedString + ", length of " + compressedString.length + " characters back to " + decompressedString;
<input id="tocompress" placeholder="enter string to compress" />
<button id="compressBtn">
Compress input
</button>
<div id="display">
</div>
So why not push the logic and use utf-32, which should be 4 bytes, meaning four 1 byte characters. One problem is that javascript has 2 bytes string. It's true that you can use pairs of 16 bits characters to represent utf-32 characters. Like this:
document.getElementById('test').innerHTML = "\uD834\uDD1E";
<div id="test"></div>
But if you test the length of the resulting string, you'll see that it's 2, even if there's only one "character". So from a javascript perspective, you're not reducing the actual string length.
The other thing is that UTF-32 has in fact 221 characters. See here: https://en.wikipedia.org/wiki/UTF-32
It is a protocol to encode Unicode code points that uses exactly 32 bits per Unicode code point (but a number of leading bits must be zero as there are fewer than 221 Unicode code points)
So you don't really have 4 bytes, in fact you don't even have 3, which would be needed to encode 3. So UTF-32 doesn't seem to be a way to compress even more. And since javascript has native 2 bytes strings, it seems to me to be the most efficient - using that approach at least.
If your strings only contain ASCII characters [0, 127] you can "compress" the string using a custom 6 or 7-bit code page.
You can do this several ways, but I think one of the simpler methods is to define an array holding all allowed characters - a LUT, lookup-table if you like, then use its index value as the encoded value. You would of course have to manually mask and shift the encoded value into a typed array.
If your LUT looked like this:
var lut = " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,:;!(){}";
you would in this case deal with a LUT of length 71 which means we would need to use a 7-bit range or [0, 127] (if length were 64 we could've reduced the it to 6-bit [0, 63] values).
Then you would take each characters in the string and convert to index values (you would normally do all the following steps in a single operation but I have separated them for simplicity):
var lut = " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,:;!(){}";
var str = "I like bananas !";
var page = [];
Array.prototype.forEach.call(str, function(ch) {
var i = lut.indexOf(ch);
if (i < 0) throw "Invalid character - can't encode";
page.push(i);
});
console.log("Intermediate page:", page);
You can always tweak the LUT so that the most used characters are in the beginning, then support variable encoding bit-range, find max value and use that to determine what range you want to encode in. You can add an initial bit as a flag as to which range the encoding uses (for example bit 0 set if 6-bit fits, otherwise use 7-bit range).
Now that you know the indices we can start to encode the binary output itself using a 7-bit approach. Since JavaScript only support byte values, i.e. 8-bit width, we have to do all the split, shift and merge operations manually.
This means we need to keep track of remainder and position on a bit-level.
Say first index value was the following 7-bit value (full 7-bit range for readability - all in pseudo format):
&b01111111
The first step would be to shift it over to bit position 0 and keep track of a remainder:
&b01111111 << 1
Resulting in:
&b11111110
^
new bit position: 7
new remainder : 1
Then the next index value, for example:
&b01010101
would be encoded like this - first convert to 7-bit value in its own byte representation:
&b01010101 << 1 => &b10101010
Then get the reminder part first. To obtain this will shift everything right-wise using 8-bit minus the current remainder (within modulo of 8):
remainderValue = &b10101010 >>> (8 - remainder)
leaving us with the following representation:
&b00000001
(Note that we use triple >>>
to shift right to avoid issues with sign.)
Next step now is to merge this value with our previous value that has already been encoded and stored into our destination byte array - for this we'll use an OR operation:
Index 0 New value Result in index 0 (index of dst. array)
&b11111110 | &b00000001 => &b11111111
then go to next index in our destination array and store the rest of the current value, then update the remainder and position.
The "leftover" of the byte is calculated like this using the original (after shifting it) 7-bit byte value:
leftover = &b10101010 << remainder => &b01010100
which we now put into the next position:
Index 0 Index 1 (destination array index, not page index)
&b11111111 01010100
^
new bit position: 14
new remainder : 2
And so on with the remaining index values. See this answer for actual code on how you can do this in JavaScript - the code in this answer doesn't deal with string encoding per-se, but it shows how you can shift byte buffers bit-wise which is essentially the same you need for this task.
To calculate the remainder step, use 8-bits minus your custom bit-range:
step = 8 - newRange (here 7) => 1
This will also be the start remainder. For each character, you'll add the step to remainder after it has been processed, but remember to use modulo 8 (byte width) when you use it for shifting:
remainder += step;
numOfBitsToShift = remainder % 8;
Bit-position uses of course the bit-range, in this case 7:
bitPosition += 7;
Then to find which indices you're dealing with you divide the bitPosition on 8, if any decimal you have to deal with two indexes (old and new), if no decimal the current position represents new index only (only shift is needed for current index value).
You can also use modulo and when modulo of remainder = step you know you that you are dealing with a single index in the destination.
To calculate the final length you would use the bit-length and length of string, then ceil the result so that all characters will fit into a 8-byte byte array which is the only array we can get in JavaScript:
dstLength = Math.ceil(7 * str.length / 8);
To decode you just reverse all the steps.
An alternative, if you use long strings or have to move forward fast, is to use an established compressor such as zlib which has a very compact header as well as good performance in JavaScript in the case of the linked solution. This will also deal with "patterns" in the string to further optimize the resulting size.
Disclaimer: as this is mostly a theoretical answer there might be some errors. Feel free to comment if any are found. Refer to linked answer for actual code example.
for full code see here: https://repl.it/NyMl/1
using the Uint8Array
you can work with the bytes.
let msg = "This is some message";
let data = []
for(let i = 0; i < msg.length; ++i){
data[i] = msg.charCodeAt(i);
}
let i8 = new Uint8Array(data);
let i16 = new Uint16Array(i8.buffer);
you could also think of a compression like this: http://pieroxy.net/blog/pages/lz-string/demo.html
if you don't want to use a 3rd party library, the lz based compression should be fairly simple. see here (wikipedia)
I use the same library mentioned above, lz-string https://github.com/pieroxy/lz-string, and it creates file sizes that are smaller than most of the binary formats like Protocol Buffers.
I compress via Node.js like this:
var compressedString = LZString.compressToUTF16(str);
And I decompress client side like this:
var decompressedString = LZString.decompressFromUTF16(str);
charCodeAt
). "New strings with different encoding" doesn't make sense. I think you mean to map a sequence of characters from a fixed subset of Unicode into a shorter sequence of characters. That doesn't have anything to do with changing character encodings. – Tom Blodget Commented Nov 1, 2017 at 17:01