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ar.js - MindAR Application for iPhone - Stack Overflow

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A WebAR project with markless image tracking using AR.js and mindAR for an iPhone (15).

The camera doesn´t work (screenshots 1-4):

camera access request

device motion sensor access request

movement and alignement access request

blank screen

The green icon shows that it´s operating, but the display is not switching. Is this the code or is it a general problem with the iPhone or certain settings on my phone?

<!DOCTYPE html>
<html lang="de">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>AR Objekterkennung</title>

    <!-- MindAR Bibliothek -->
    <script src="/[email protected]/dist/mindar-image-aframe.prod.js"></script>
    
    <!-- A-Frame -->
    <script src=".2.0/aframe.min.js"></script>

    <style>
        body { margin: 0; overflow: hidden; }
        #startButton {
            position: absolute; top: 50%; left: 50%;
            transform: translate(-50%, -50%);
            padding: 15px 30px;
            font-size: 18px;
            background: #007bff; color: white;
            border: none; border-radius: 10px;
            cursor: pointer;
        }
    </style>
</head>
<body>
    <button id="startButton">Start AR</button>

    <a-scene mindar-image="imageTargetSrc: .mind; 
                           uiLoading: no; uiError: no; uiScanning: no;"
             embedded
             color-space="sRGB"
             vr-mode-ui="enabled: false"
             device-orientation-permission-ui="enabled: true">
        
        <!-- AR-Text anzeigen, wenn das Objekt erkannt wird -->
        <a-entity mindar-image-target="targetIndex: 0">
            <a-text value="Check it out!" color="red" align="center" width="2" position="0 0.3 0"></a-text>
        </a-entity>

        <a-camera position="0 0 0"></a-camera>
    </a-scene>

    <script>
        // Start-Button Funktion
        document.getElementById("startButton").addEventListener("click", async () => {
            // Kamera-Berechtigungen abfragen
            try {
                await navigator.mediaDevices.getUserMedia({ video: true });
                document.querySelector("a-scene").style.display = "block";
                document.getElementById("startButton").style.display = "none";
            } catch (err) {
                alert("Fehler: Kamera-Zugriff verweigert!");
            }
        });
    </script>
</body>
</html>

On the phone Settings - Safari - Advanced - Feature Flags: everything including WebRTC or WebGL or WebGPU is on.

I'd really appreciate any help. Thank you.

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