I have a function that allows me to pass file content, name, and type and the function will automatically save it. It works great for text based documents, but now I'm trying to have it save other files, like an image file. Somewhere along the line its getting corrupted and isn't working.
function write(text, filename, mime){
var file = new Blob([text], {type:mime}), a = document.createElement('a');
// Download in IE
if(window.navigator.msSaveBlob) window.navigator.msSaveBlob(file, filename);
// Download in compliant browsers
else{
var url = URL.createObjectURL(file);
a.href = url, a.download = filename;
document.body.appendChild(a);
a.click();
setTimeout(function(){
document.body.removeChild(a);
window.URL.revokeObjectURL(url);}, 0);}}
write('Plain text', 'demo.txt', 'text/plain');
write(atob('iVBORw0KGgoAAAANSUhEUgAAAAEAAAAdCAIAAADkY5E+AAAAD0lEQVR42mNg0AthoDMGAE1BDruZMRqXAAAAAElFTkSuQmCC'), 'demo.png', 'image/png');
I have a function that allows me to pass file content, name, and type and the function will automatically save it. It works great for text based documents, but now I'm trying to have it save other files, like an image file. Somewhere along the line its getting corrupted and isn't working.
function write(text, filename, mime){
var file = new Blob([text], {type:mime}), a = document.createElement('a');
// Download in IE
if(window.navigator.msSaveBlob) window.navigator.msSaveBlob(file, filename);
// Download in compliant browsers
else{
var url = URL.createObjectURL(file);
a.href = url, a.download = filename;
document.body.appendChild(a);
a.click();
setTimeout(function(){
document.body.removeChild(a);
window.URL.revokeObjectURL(url);}, 0);}}
write('Plain text', 'demo.txt', 'text/plain');
write(atob('iVBORw0KGgoAAAANSUhEUgAAAAEAAAAdCAIAAADkY5E+AAAAD0lEQVR42mNg0AthoDMGAE1BDruZMRqXAAAAAElFTkSuQmCC'), 'demo.png', 'image/png');
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asked Jul 21, 2017 at 13:38
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2 Answers
Reset to default 8FileSaver.js a very powerful js script to save any type of blob file.
Import it then use it like this:
saveAs(new Blob([file], {type:mime}),filename);
Are you fetching the file using ajax? if so, you should set
XmlHttpRequest.responseType
to 'arraybuffer'
or 'blob'
(default is ''
and that will not work with binaries or blob data).
Working example (using arraybuffer) (Fiddle):
var xhr = new XMLHttpRequest();
var url = 'https://upload.wikimedia.org/wikipedia/commons/d/da/Internet2.jpg';
xhr.responseType = 'arraybuffer'; //Set the response type to arraybuffer so xhr.response returns ArrayBuffer
xhr.open('GET', url , true);
xhr.onreadystatechange = function () {
if (xhr.readyState == xhr.DONE) {
//When request is done
//xhr.response will be an ArrayBuffer
var file = new Blob([xhr.response], {type:'image/jpeg'});
saveAs(file, 'image.jpeg');
}
};
xhr.send(); //Request is sent
Working example 2 (using blob) (Fiddle):
var xhr = new XMLHttpRequest();
var url = 'https://upload.wikimedia.org/wikipedia/commons/d/da/Internet2.jpg';
xhr.responseType = 'blob'; //Set the response type to blob so xhr.response returns a blob
xhr.open('GET', url , true);
xhr.onreadystatechange = function () {
if (xhr.readyState == xhr.DONE) {
//When request is done
//xhr.response will be a Blob ready to save
saveAs(xhr.response, 'image.jpeg');
}
};
xhr.send(); //Request is sent
I recommend FileSaver.js to save the blobs as files.
Useful links:
XmlHttpRequest Standard
XmlHttpRequest Standard (responseType attribute)
MDN Docs (XmlHttpRequest)
MDN Docs (ArrayBuffer)
atob
and hope for the bytes to come back in the Blob correctly. – Kaiido Commented Jul 21, 2017 at 17:07