If a variable is not available in a function when it's needed, then it's being looked for in the scope chain (which is a closure), but other times it's being searched for in the prototype chain. I am trying to wrap my head around which is happening when. I was wondering if someone could kindly clear the mist for me, or refer me to some literature discussing this topic specifically.
For example, would I be right saying that: - Objects and therefore public variables tied to the context (this)are always looked up in the prototype chain? - Private variables are always looked up in the scope chain (i.e. chain of functions in the execution context)? - Are there any cases when the program is looking in both/either?
I tested three different scenarios(scope chain look-up, prototype look-up and no look-up), but unfortunately It haven't helped enough to get to the bottom of this.
var Food = function(){
var t = 1; // for closure
this.timeToPrepare = function(){ // Scope chain lookup
console.log(t * 3);
};
this.timeToMake = function(){ // This is looked up in the prototype chain
console.log(this.t * 3);
};
this.timeToEat = function(t){ //No lookup
console.log(t * 3);
};
};
Food.prototype.t = 2;
(function(){
var pizza = new Food;
pizza.timeToPrepare(); //3
pizza.timeToMake(); //6
pizza.timeToEat(3); //9
})();
Thanks!
If a variable is not available in a function when it's needed, then it's being looked for in the scope chain (which is a closure), but other times it's being searched for in the prototype chain. I am trying to wrap my head around which is happening when. I was wondering if someone could kindly clear the mist for me, or refer me to some literature discussing this topic specifically.
For example, would I be right saying that: - Objects and therefore public variables tied to the context (this)are always looked up in the prototype chain? - Private variables are always looked up in the scope chain (i.e. chain of functions in the execution context)? - Are there any cases when the program is looking in both/either?
I tested three different scenarios(scope chain look-up, prototype look-up and no look-up), but unfortunately It haven't helped enough to get to the bottom of this.
var Food = function(){
var t = 1; // for closure
this.timeToPrepare = function(){ // Scope chain lookup
console.log(t * 3);
};
this.timeToMake = function(){ // This is looked up in the prototype chain
console.log(this.t * 3);
};
this.timeToEat = function(t){ //No lookup
console.log(t * 3);
};
};
Food.prototype.t = 2;
(function(){
var pizza = new Food;
pizza.timeToPrepare(); //3
pizza.timeToMake(); //6
pizza.timeToEat(3); //9
})();
Thanks!
Share Improve this question asked Dec 11, 2014 at 23:28 CrocodileCrocodile 5,84511 gold badges46 silver badges75 bronze badges 5 |1 Answer
Reset to default 24Variables are looked up on the scope chain, starting with the current execution context and going up the tree of enclosing execution contexts.
Properties are looked up firstly on the base object, then on that object's [[Prototoype]]
chain (i.e. its internal prototype).
So if you do:
foo
foo will be treated as a variable and looked up on the scope chain. Variable names are never qualified, you can't direct them to a specific execution context to be looked up in. If there are two variables on the scope chain with the same name, you can only access the one that is first encountered when going along the chain (there is a way around this specifically for global variables), e.g.
var a = 'global a';
function foo() {
var a = 'local a';
return a;
}
console.log(foo()); // local a
In the above, a within the function resolves to the local variable a. In the case of global variables, they are made properties of the global object so you can access them even if they are "shadowed" by a same named local property, e.g.
function foo() {
var = 'local a';
// this will reference the global object
return this.a;
}
console.log(foo()); // global a
In contrast, property names are always preceded by a base object on which they are looked up (as in the example above, where this references the global object), e.g.
foo.bar
will be split into foo and bar. Firstly, foo will be resolved on the scope chain and, if found, property resolution will try to find a bar property. So for properties, you can direct which object the property is looked up on. So if there are two objects with a same named property, you can look up both properties as long as both objects are in scope.
So the first part of any reference is treated as a variable, the subsequent parts are treated as properties. Except when with is used, but that is discouraged. Don't go there.
But for completeness… with places the specified object on the start scope chain so that variables are first looked up as properties of that object before using the scope chain, so you can do:
var cos = function(arg){return 'my cos function: ' + arg};
function foo() {
// cos is resolved on the scope chain
console.log(cos(0.5)); // my cos function: 0.5
with (Math) {
// cos is first resolved as a property of Math, and only on the
// scope chain if not found there
console.log(cos(0.5)) // 0.8775825618903728
}
}
foo();
this
). If you reference a variable by its identifier, it will be looked up starting with the current function's scope, and then working up to higher level closures. This is why when you define an argument calledt
for a function, it shadows any closed-over variable calledt
. Same thing if you declare avar t
within a function. Not exactly sure if this answers all your questions. – sbking Commented Dec 11, 2014 at 23:36call
,apply
, orbind
function methods), while a function's reference environment is not (it is determined when you define the function). – sbking Commented Dec 11, 2014 at 23:52