I am trying to scrape keywords from using CefSharp (version 43)
I am able to log into the adwords portal programmatically.
However, whenever I try to insert some text (search keywords) into the specific textarea (id="gwt-debug-keywords-text-area"
) by assigning element.value
, element.innerText
and element.innerHtml
to the desired string, but nothing happens.
var txtElem = document.getElementById("gwt-debug-keywords-text-area");
txtElem.addEventListener("keydown", onKeyPress, false);
function onKeyPress(e) {
alert(e.keyCode);
}
function triggerKeyboardEvent(el, keyCode) {
var evt = document.createEventObject ?
document.createEventObject() : document.createEvent("Events");
if (evt.initEvent) {
evt.initEvent("keydown", true, true);
}
evt.keyCode = keyCode;
evt.which = keyCode;
el.dispatchEvent ? el.dispatchEvent(evt) : el.fireEvent("onkeydown", evt);
}
triggerKeyboardEvent(txtElem, "s".charCodeAt(0));
In the above code alert message is raised, yet the textbox still remains empty.
Apparently, key-up/down events on that textarea are being intercepted by google's own voluminous JS code. Unfortunately Googles sourcecode are highly obfuscated and it's very difficult for a JS-noob like me to debug & follow the logic.
How may I insert / simulate keyboard typing into the textarea?
Some other code I've tried (also see the commented out sections):
var txtElem = document.getElementById("gwt-debug-keywords-text-area");
txtElem.focus();
function simulateKeyEvent(character) {
var e = new KeyboardEvent("keydown", { bubbles: true, cancelable: true, key: character.charCodeAt(0), char: character, shiftKey: false });
//var e = new KeyboardEvent("keydown", { bubbles: true, cancelable: true, key: "a".charCodeAt(0), char: "a", shiftKey: true });
return !document.getElementById("gwt-debug-keywords-text-area").dispatchEvent(e);
var evt = document.createEvent("KeyboardEvent");
/*
if (e.initKeyboardEvent) { // Chrome, IE
e.initKeyboardEvent("keydown", true, true, document.defaultView, "Enter", 0, "", false, "");
} else { // FF
e.initKeyEvent("keydown", true, true, document.defaultView, false, false, false, false, character.charCodeAt(0), 0);
}
*/
//(evt.initKeyEvent || evt.initKeyboardEvent)('keypress', true, true, document.defaultView, 0, 0, 0, 0, 0, character.charCodeAt(0));
evt.initKeyboardEvent("keypress", true, true, document.defaultView, 0, 0, 0, 0, 0, character.charCodeAt(0));
return !document.getElementById("gwt-debug-keywords-text-area").dispatchEvent(evt);
}
simulateKeyEvent("s");
None of these methods work....
I am trying to scrape keywords from https://adwords.google.com/ko/KeywordPlanner/Home
using CefSharp (version 43)
I am able to log into the adwords portal programmatically.
However, whenever I try to insert some text (search keywords) into the specific textarea (id="gwt-debug-keywords-text-area"
) by assigning element.value
, element.innerText
and element.innerHtml
to the desired string, but nothing happens.
var txtElem = document.getElementById("gwt-debug-keywords-text-area");
txtElem.addEventListener("keydown", onKeyPress, false);
function onKeyPress(e) {
alert(e.keyCode);
}
function triggerKeyboardEvent(el, keyCode) {
var evt = document.createEventObject ?
document.createEventObject() : document.createEvent("Events");
if (evt.initEvent) {
evt.initEvent("keydown", true, true);
}
evt.keyCode = keyCode;
evt.which = keyCode;
el.dispatchEvent ? el.dispatchEvent(evt) : el.fireEvent("onkeydown", evt);
}
triggerKeyboardEvent(txtElem, "s".charCodeAt(0));
In the above code alert message is raised, yet the textbox still remains empty.
Apparently, key-up/down events on that textarea are being intercepted by google's own voluminous JS code. Unfortunately Googles sourcecode are highly obfuscated and it's very difficult for a JS-noob like me to debug & follow the logic.
How may I insert / simulate keyboard typing into the textarea?
Some other code I've tried (also see the commented out sections):
var txtElem = document.getElementById("gwt-debug-keywords-text-area");
txtElem.focus();
function simulateKeyEvent(character) {
var e = new KeyboardEvent("keydown", { bubbles: true, cancelable: true, key: character.charCodeAt(0), char: character, shiftKey: false });
//var e = new KeyboardEvent("keydown", { bubbles: true, cancelable: true, key: "a".charCodeAt(0), char: "a", shiftKey: true });
return !document.getElementById("gwt-debug-keywords-text-area").dispatchEvent(e);
var evt = document.createEvent("KeyboardEvent");
/*
if (e.initKeyboardEvent) { // Chrome, IE
e.initKeyboardEvent("keydown", true, true, document.defaultView, "Enter", 0, "", false, "");
} else { // FF
e.initKeyEvent("keydown", true, true, document.defaultView, false, false, false, false, character.charCodeAt(0), 0);
}
*/
//(evt.initKeyEvent || evt.initKeyboardEvent)('keypress', true, true, document.defaultView, 0, 0, 0, 0, 0, character.charCodeAt(0));
evt.initKeyboardEvent("keypress", true, true, document.defaultView, 0, 0, 0, 0, 0, character.charCodeAt(0));
return !document.getElementById("gwt-debug-keywords-text-area").dispatchEvent(evt);
}
simulateKeyEvent("s");
None of these methods work....
Share Improve this question edited Oct 11, 2015 at 9:27 masroore asked Oct 11, 2015 at 9:22 masrooremasroore 10.1k4 gold badges27 silver badges31 bronze badges3 Answers
Reset to default 21Ok, I found the solution:
function setKeywordText(text) {
var el = document.getElementById("gwt-debug-keywords-text-area");
el.value = text;
var evt = document.createEvent("Events");
evt.initEvent("change", true, true);
el.dispatchEvent(evt);
}
setKeywordText("test");
code by @masroore worked well and saved me today. But then I found this method is deprecated and is in the process of being dropped.
Updated the code with new method which does the same thing:
function setKeywordText(text)
{
var el = document.getElementById("gwt-debug-keywords-text-area");
el.value = text;
var evt= new Event('change');
el.dispatchEvent(evt);
}
Credit due to @kentcdodds.
You need to use the valueSetter of the Textarea instead.
const textarea = document.getElementsByTagName('textarea')[0]
function setNativeValue(element, value) {
const { set: valueSetter } = Object.getOwnPropertyDescriptor(element, 'value') || {}
const prototype = Object.getPrototypeOf(element)
const { set: prototypeValueSetter } = Object.getOwnPropertyDescriptor(prototype, 'value') || {}
if (prototypeValueSetter && valueSetter !== prototypeValueSetter) {
prototypeValueSetter.call(element, value)
} else if (valueSetter) {
valueSetter.call(element, value)
} else {
throw new Error('The given element does not have a value setter')
}
}
setNativeValue(textarea, 'some text')
textarea.dispatchEvent(new Event('input', { bubbles: true }))
The setNativeValue
function sets the value of a DOM element, such as a textarea. It accomplishes this by using the "value" property setter of the element or its prototype. If no setter is found, an error is thrown.