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c# - Can somebody explain what this black box is in Unity - Stack Overflow

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I have a PICO 4 headset and I am creating a really basic Android-based app of a beach view in Unity, Its fine when I'm in the IDE but at runtime on my VR Headset I have this black box that has seemingly come from no where. I have no artifacts linked to it; no items on the screen that this could be, its not text, or an image box for example. What is it and where is it from, why is it there?

Has anyone had a similar issue?

I have compiled this for Android and Apple using X Code This does not appear in any previews through unity including any sessions I have ran with X Code. The below image is how the app should look

I am told that I might need the PICO 3.0.5 SDK in order to use PICO 4 on unity. I have had no problems until I installed the PICO SDK which caused no end of errors so I have removed it.

At current when using Unity, apart from the glaringly obvious Black Box, the app runs fine without the SDK

I have checked all my settings, I am currently on a Mac, I have even moved to windows to see if the issue prevails and it does. I have noticed that this black Box makes an appearance in other apps when I ran a PICO test app crafted in Unity with a fully fledged 3D environment, the black box appears in that app as well.

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