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javascript - How to load Image on canvas in React? - Stack Overflow

programmeradmin2浏览0评论

How to upload Image to the full width/height of the canvas in React? for example:

class PlanPage extends Component {
  constructor(props) {
    super(props);
  }

  componentWillMount() {
    this.setState({
      canvasA: {
        canvasWidth: 800,
        canvasHeight: 600
      }
    })
  }

  componentDidMount() {
    this.props.getDataMap(); //return object which has the fields e.g. id,... and field URL which specifies where image is  
    const { canvasWidth, canvasHeight } = this.state.canvasA;
    this.canvasA.width = canvasWidth;
    this.canvasA.height = canvasHeight;
  }
......
<canvas
  ref={canvasA => this.canvasA = canvasA} /> //canvas
<script src=".1.0/react.min.js"></script>
<script src=".1.0/react-dom.min.js"></script>

How to upload Image to the full width/height of the canvas in React? for example:

class PlanPage extends Component {
  constructor(props) {
    super(props);
  }

  componentWillMount() {
    this.setState({
      canvasA: {
        canvasWidth: 800,
        canvasHeight: 600
      }
    })
  }

  componentDidMount() {
    this.props.getDataMap(); //return object which has the fields e.g. id,... and field URL which specifies where image is  
    const { canvasWidth, canvasHeight } = this.state.canvasA;
    this.canvasA.width = canvasWidth;
    this.canvasA.height = canvasHeight;
  }
......
<canvas
  ref={canvasA => this.canvasA = canvasA} /> //canvas
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/15.1.0/react.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/15.1.0/react-dom.min.js"></script>

will appreciated any help.

Share Improve this question asked Jun 22, 2017 at 15:56 vladimir.namvladimir.nam 1431 gold badge1 silver badge12 bronze badges
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1 Answer 1

Reset to default 20

You can try something like this

componentDidMount() {
  const context = this.canvasA.getContext('2d');

  const image = new Image();
  image.src = "whereever-you-image-url-live.jpg";
  image.onload = () => {
    context.drawImage(image, 0, 0, this.canvasA.width, this.canvasA.height);
  };
}
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