最新消息:雨落星辰是一个专注网站SEO优化、网站SEO诊断、搜索引擎研究、网络营销推广、网站策划运营及站长类的自媒体原创博客

visual studio code - Avalonia macOS Packaging: How to Replace the Default Info.plist with a Custom One - Stack Overflow

programmeradmin0浏览0评论

I'm building a Avalonia project with VS code under MacOS. I would like to set the icon for the app after building with bundle, however, the Info.plist I built is useless since when building app with "dotnet msbuild -t:BundleApp -p:RuntimeIdentifier=osx-arm64 -p:UseAppHost=true", it could not be copy to App/Content/ , also, my .icns file could not be duplicated to App/Content/Resources/ but only to App/Content/MacOS/... I know that OS would determine the icon from the specific path, but how can I use my own Info.plist file and generate it into the app whenever the application is built?

与本文相关的文章

发布评论

评论列表(0)

  1. 暂无评论